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3D Foundations – Introduction to Maya 15
https://i.ytimg.com/vi/2_yQJnwjRT8/hqdefault.jpg UVs 01 This introductory level tutorial series is intended for anyone interested in learning the basics of creating art for video games. It uses Maya and Substance painter, both available with free student license options. This series covers poly modeling tools and strategies and UV layout in Maya. It also covers baking and texturing…
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3D Foundations – Introduction to Maya 11
https://i.ytimg.com/vi/3RzZoMv3bpM/hqdefault.jpg Modeling demo – Hammer 02 This introductory level tutorial series is intended for anyone interested in learning the basics of creating art for video games. It uses Maya and Substance painter, both available with free student license options. This series covers poly modeling tools and strategies and UV layout in Maya. It also covers…
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3D Foundations – Introduction to Maya 10
https://i.ytimg.com/vi/t3cnPoC1LuA/hqdefault.jpg Modeling demo – Hammer 01 This introductory level tutorial series is intended for anyone interested in learning the basics of creating art for video games. It uses Maya and Substance painter, both available with free student license options. This series covers poly modeling tools and strategies and UV layout in Maya. It also covers…
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3D Foundations – Introduction to Maya 12
https://i.ytimg.com/vi/IgaJ7pj1I_c/hqdefault.jpg Modeling demo – Hammer 03 This introductory level tutorial series is intended for anyone interested in learning the basics of creating art for video games. It uses Maya and Substance painter, both available with free student license options. This series covers poly modeling tools and strategies and UV layout in Maya. It also covers…
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3D Foundations – Modeling an NES Controller with Maya and Substance Painter 27
https://i.ytimg.com/vi/ylkuUKday9Q/hqdefault.jpg This video demonstrates the usage of separate pieces of geometry in the high poly mesh. This introductory level tutorial series is intended for anyone interested in learning the basics of creating art for video games. It uses Maya and Substance painter, both available with free student license options. This series covers poly modeling tools…
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3D Foundations – Modeling an NES Controller with Maya and Substance Painter 29
https://i.ytimg.com/vi/B9HNnboSmMc/hqdefault.jpg This introductory level tutorial series is intended for anyone interested in learning the basics of creating art for video games. It uses Maya and Substance painter, both available with free student license options. This series covers poly modeling tools and strategies and UV layout in Maya. It also covers baking and texturing with Substance…
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3D Foundations – Modeling an NES Controller with Maya and Substance Painter 32
https://i.ytimg.com/vi/LJJR8m1exHI/hqdefault.jpg This introductory level tutorial series is intended for anyone interested in learning the basics of creating art for video games. It uses Maya and Substance painter, both available with free student license options. This series covers poly modeling tools and strategies and UV layout in Maya. It also covers baking and texturing with Substance…
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3D Foundations – Modeling an NES Controller with Maya and Substance Painter 35
https://i.ytimg.com/vi/dkrVC99Cz0o/hqdefault.jpg Controller UVs This introductory level tutorial series is intended for anyone interested in learning the basics of creating art for video games. It uses Maya and Substance painter, both available with free student license options. This series covers poly modeling tools and strategies and UV layout in Maya. It also covers baking and texturing…
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Maya Character modeling tutorial, part 1 – The Body
https://i.ytimg.com/vi/sHN1_GBwqcw/hqdefault.jpg Download new, high quality image planes here: http://wp.me/P3V1aP-TC A short tutorial on how to model a character in Maya, that will be properly topologized and suitable for animation. (updated version) When I begin my model in Maya, I start with 3 cylinder – 1 each for the arm, body, and leg. The subdivisions for…