Tag: scale

  • Flexible Rig | Part 3 | Stretchy Limbs

    https://i.ytimg.com/vi/swLnH4CkslM/hqdefault.jpg In part three of this #Maya #rigging #tutorial, we add stretch functionality to the limbs. Huge thanks to 3DWorld for allowing me to share these with you. Make sure you check out the magazine, and subscribe. https://www.myfavouritemagazines.co.uk/design/3dworld-magazine-subscription/ Say “Thanks!” with a Coffee and Earn Rewards – https://www.ko-fi.com/antcgi Tools Used – Autodesk Maya – https://www.autodesk.co.uk/products/maya/overview…

  • 43 – Connecting the global control and scale (Cartoon character rigging series)

    https://i.ytimg.com/vi/nCmhQfFAIeA/hqdefault.jpg We made the global control quite early but we haven’t done much with it yet so now its time to connect it up and check everything is working ok. By using the character node everything should be in the correct place so that when we hook up the global control everything will work smoothly.…

  • How to Render Large Scale Smoke in Blender

    How to Render Large Scale Smoke in Blender

    https://i.ytimg.com/vi/mnXaD700bOk/hqdefault.jpg http://www.blenderhd.com/ Learn the secret to rendering realistic smoke in Blender! Handy light cache comparison:http://blenderartists.org/forum/attachment.php?attachmentid=222198&d=1363052495 And a density scale comparison: http://blenderartists.org/forum/attachment.php?attachmentid=222199&d=1363053139 Remember: For large scale smoke, the higher you set the light cache, the better your result will look, and the longer it will take to render! My settings for the billowing smoke seen on…

  • Autodesk Maya Tutorial – Deformers + Subdivions – Decorative Vase

    https://i.ytimg.com/vi/QoIjcgTh7gg/hqdefault.jpg www.graphicshut.net Coupon code: dworkshop This is just a simple tutorial on how to create a neat decorative vase in autodesk maya. source Link to this post!

  • Maya 2011 rigging tutorial – Motion Limitation

    https://i.ytimg.com/vi/BHAlSYTTmHs/hqdefault.jpg SU 2011 – MA391 — A –Character Setup: J.B Maya 2011 rigging tutorial – Eye Controls Maya 2011 rigging tutorial – IK Arm Maya 2011 rigging tutorial – IK Back spline Maya 2011 rigging tutorial – IK Leg ————————————————– This is a quick recap for what Jason has already covered in class. Leave any…

  • Autodesk Maya Headphone Modeling TUTORIAL [Full HD]

    https://i.ytimg.com/vi/0VAmrOslcps/hqdefault.jpg How to model a Headphone Autodesk Maya 2011. visit http://danielpeter3d.de for more tutorials ! — You can now download the Headphone model here: http://www.mediafire.com/download/kp73wrjb340wg3m/Headphone_Model_by_DanielPeter3D.mb — be sure to Subscribe — — Tutorial uploaded in High Definition [1080p] — — Music kindly provided by XClusive [ http://www.youtube.com/user/77xclusive77 ] — — If you have further questions…

  • Beginners (Complete newbies) Tutorial For 3D Modeling In Blender Part 1

    Beginners (Complete newbies) Tutorial For 3D Modeling In Blender Part 1

    https://i.ytimg.com/vi/Xxhl5UKk_fc/hqdefault.jpg This video is intended to help people who know nothing about 3D modelling or Blender start using the program to make 3D Models. I took things step by step and explained things as best as I could. If I wasn’t clear in some places throughout the video, please let me know and I’ll post…

  • Autodesk Maya Modeling Tutorial [Full HD]

    https://i.ytimg.com/vi/l0EsIKgrznw/hqdefault.jpg How to model an USB Stick in Autodesk Maya 2011. visit http://danielpeter3d.de for more tutorials ! — USB Model Download: http://www.mediafire.com/?o56v24lrprk59qi — Tutorial uploaded in High Definition [1080p] — — Music kindly provided by XClusive [ http://www.youtube.com/user/77xclusive77 ] — — If you have further questions on something just leave a comment or contact me…

  • Maya Tutorial: Basics part 1 of 5

    https://i.ytimg.com/vi/-0Yq-Rolcm8/hqdefault.jpg Beginner tutorial: Maya Basics, Part 1. Preferences, interface, object creation. source Link to this post!

  • Transformation In Blender

    Transformation In Blender

    https://i.ytimg.com/vi/nVRLiNqtaBg/hqdefault.jpg When you here the word “transformation” in Blender, this just means rotating, scaling or moving something in some way. In this video we will discuss three different methods of rotating, scaling and moving objects. We’ll also learn why all the axis lines in Sensei Format are a single color and how to easily make…