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Recreate a Minion in Maya 2013 Tutorial Series – 3D Modeling – Part 1A
https://i.ytimg.com/vi/0-YxynTMvmo/hqdefault.jpg Recreate a Minion in Maya 2013 Tutorial Series – 3D Modeling – Part 1A Watch the Whole Series on our website www.edge-cgi.com This Video was created by John Aurthur Mercader if you like please show your support by subscribing to his channel where you can find many more great tutorials: http://www.youtube.com/user/JohnAurthurMercader In this Modeling…
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How to Create a Sci Fi Vehicle Scene in Blender 3D
https://i.ytimg.com/vi/EMjX0ado5YU/hqdefault.jpg Get the bonus content & project files: https://gum.co/the-journey-3d-creation In this video you will learn the workflow on how I created the rendering “The Journey” in Blender 2.7 and Photoshop. In addition, you can get 13 bonus videos, project files and the high resolution rendering on Gumroad: https://gum.co/the-journey-3d-creation High res renderings: https://www.artstation.com/artwork/4lxNk Links: Download Blender:…
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Funky Low Poly Animation (Blender)
https://i.ytimg.com/vi/KMo3tR1Mf3o/hqdefault.jpg This animation was created for a client (without the music and sound), it serves as visual support for a singing performance on a stage. The job needed to be finished in less than 4 days. Instructions: Create 7 animations, 20 sec each, one with a hunter, one with a fireman, one with a garbageman,…
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How to Create Grass in Blender
https://i.ytimg.com/vi/3q0c2zzdNKA/hqdefault.jpg In this tutorial, learn how to create photorealistic grass by scattering mesh objects across a ground plane using various particle systems. Ground Texture: http://cgtextures.com/texview.php?id=44439&PHPSESSID=0084vf668elnmmhcjt46rjt521 View this tutorial on my site: http://www.blendersmoothie.net/2014/03/01/how-to-create-grass/ source
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Maya Tutorial – How to create a realistic Eyeball with Arnold
https://i.ytimg.com/vi/8gwIbBqn5No/hqdefault.jpg Maya Tutorial – How to create a realistic Eyeball with Arnold PROJECT FILES DOWNLOAD – www-edge-cgi.com In this tutorial, we are going to take a quick overview of how to use Solidangle’s Arnold renderer in maya. As an example we’ll be modelling, shading and rendering a realistic human eye. We’ll start things of with…