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How To Fix Local Axes or LRA In Maya For Rigging Characters With Joints
https://i.ytimg.com/vi/DrKdgby7tWc/hqdefault.jpg How to use the Orient Joint tool in Maya (under Animation – Skeleton) to fix local axes in joints to rotate in the correct position for rigging. source
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Tutorial: Understanding 3D Hierarchies and Creating FK Controls in Maya
https://i.ytimg.com/vi/F2RQj0ls-C8/hqdefault.jpg Follow the link to sign up for a free 7 day trial on Lynda.com: http://www.jasonbaskin.com/baskin_lyndaTrial.html In this tutorial, I discuss the importance of 3D hierarchies and describe the process for creating FK controls. – Hierarchies for riggers and animators – Understanding local space – Working with skeletal hierarchies – Creating control curves – Positioning…
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Robotic Characters | Leg Rigging | Tutorial | for Maya
https://i.ytimg.com/vi/x67ZjoAISg4/hqdefault.jpg Character Rigging in Maya 2015…. using parent contains… Controls Curves… joints and grouping… ik handle RPS and SCS Method ►Blog: https://hkpritham2.blogspot.in/ ►Click here to subscribe: https://www.youtube.com/channel/UC0zG00wChmH-b4ynOFWrWMA ************************************************ ►Music: Sound Off – Jingle Punks: https://youtu.be/iwlox_3YFaY ************************************************ FOLLOW MY ON :- ►TWITTER : https://twitter.com/Rock_Pritham ►FACEBOOK : https://www.facebook.com/rock.pritham ►INSTAGRAM : https://www.instagram.com/pritham31/ ►GOOGLE+ : https://plus.google.com/u/0/+PrithamAnimation source
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Maya Rigging 101 – How to make a simple IK/FK switch
https://i.ytimg.com/vi/FMoI7t1PmBI/hqdefault.jpg Maya rigging tutorial, how to make a simple IK/FK switch using set driven keys and some cool information about constraints and how they work. source
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How To: Adding and rigging bones In Blender 2.5 -2.6
https://i.ytimg.com/vi/oB8jFMJveKU/hqdefault.jpg My Skype is azsxw1 This is a video on how to add bones to your 3D models say if you have a character how need to move say like walk or sit or anything along that line. P.S. how many times do i say thanks for the 500+ views woot woot 1000+ views now…
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Rigging a Cartoon Cat in Maya – Part 1 – Mr. H
https://i.ytimg.com/vi/4Vzk8Qw70hg/hqdefault.jpg In this 10 part series I’m going to show you how to rig a cartoon cat in Maya. This tutorial series covers creating joints inside the mesh, skinning, creating animation controls and organizing your scene. Rigging is a complex and difficult process. You may not get it right the first time but keep at…
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Maya Rigging Tutorial: The Basics
https://i.ytimg.com/vi/Bg5VdUvjyNo/hqdefault.jpg This short tutorial demonstrates how to bind a simple skeleton to an object in Maya for the purposes of animation employing inverse kinematics. source
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Tutorial: Rigging an IK Leg in Maya
https://i.ytimg.com/vi/WxogLUq1rd4/hqdefault.jpg Follow the link to sign up for a free 7 day trial on Lynda.com: http://www.jasonbaskin.com/baskin_lyndaTrial.html In this tutorial, I describe the process for creating a simple IK leg in Maya. Topics include: – Joint placement – Creating an IKRP handle to control the leg – Creating IKSC handles to stabilize the foot – Creating…