Tag: skinning

  • TUTORIAL RIGGING

    https://i.ytimg.com/vi/YrUzNAZG2vQ/hqdefault.jpg a tutorial in basic rigging for amc 240 students source

  • 3D Autodesk Maya 071 Skinning Muscle simple formas

    https://i.ytimg.com/vi/fRf8j1SQBNk/hqdefault.jpg Categoria: 3D. Subcategoria: Skinning. Software: Maya. Resumen: Después de crear el esqueleto y los músculos simples de nuestro sistema, aprenderemos a darles forma. Herramientas: Capsulas, musculo simple, músculos, cilinder, curves. source

  • Rigging a mechanical object in Maya

    https://i.ytimg.com/vi/HSCbbsP4QM8/hqdefault.jpg In this tutorial I look at creating a simple rig for a mechanical object and skinning the mesh. source

  • Maya head and neck rigging

    https://i.ytimg.com/vi/6dN_NxiBjT8/hqdefault.jpg How to rig a character’s head and neck in Maya using control objects, orient constraints and point constraints. Also covers how to adjust skinning with the paint skin weights tool. source

  • How To: Adding and rigging bones In Blender 2.5 -2.6

    How To: Adding and rigging bones In Blender 2.5 -2.6

    https://i.ytimg.com/vi/oB8jFMJveKU/hqdefault.jpg My Skype is azsxw1 This is a video on how to add bones to your 3D models say if you have a character how need to move say like walk or sit or anything along that line. P.S. how many times do i say thanks for the 500+ views woot woot 1000+ views now…

  • Maya 2016 character rigging tutorial

    https://i.ytimg.com/vi/k7tLFPdn4Lg/hqdefault.jpg maya charater basic rigging and skinging Maya 2016 Rigging Tutorial source

  • Quick Rigging and Skinning a character

    https://i.ytimg.com/vi/c538zkwxgTQ/hqdefault.jpg Files used: http://areadownloads.autodesk.com/wdm/maya/htm_chr_quick_rigging.zip This movie shows you how to create a basic character rig for a game or background character in just a few clicks. source

  • MAYA 2017 CHARACTER FACE RIGGING TUTORIAL – BASIC JOINTS AND SKINNING

    https://i.ytimg.com/vi/L8DZRsJU16U/hqdefault.jpg This MAYA 2017 FACE RIGGING BASICS TUTORIAL covers the solid foundational topics every character face rigger needs. Topics covered: Creation and placement of joints to create proper animation. Synching our topology with our joints for ideal deformation. Animating our joints to create emotion poses. Painting skin weights to ensure proper deformation and animation of our…