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Blender. TGS PRO tutorial #2: render heightmap and export to unity3d.
https://i.ytimg.com/vi/2n5oE8STclc/hqdefault.jpg In this video I’ll show you how to render heightmap texture and export it into a unity3d game engine. TGS PRO Link1: https://gum.co/SjrK TGS PRO Link2: https://blendermarket.com/products/terrain-generator-shader-pro Composition “Mario Bava Sleeps In a Little Later Than He Expected To” belong to the performer Chris Zabriskie. License: Creative Commons Attribution (https://creativecommons.org/licenses/by/4.0/). original version: http://chriszabriskie.com/vendaface/. Artist:…