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How to Make a Procedural Paper Texture in Blender
https://i.ytimg.com/vi/M8_5S8Jq5uo/hqdefault.jpg Hey Everybody! In this video I will be showing you how to create a simple procedural paper texture/material inside of Blender. This is a pretty easy process and mainly involves using the material nodes to create a bump texture for a plane. We will be using a cool trick to mix the textures themselves…
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Character Rigging – Step 6 – IK/FK Arm (Autodesk Maya)
https://i.ytimg.com/vi/Qtua3919Gm0/hqdefault.jpg This is a continuation of the previous 5 character rigging tutorials. This is part 6 and goes into rigging the character’s arm and setting up an IK/FK (Inverse Kinematics and Forward Kinematics) Arm Switch. source
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How to Convert a 2D Image to 3D Object in Blender (A Basic Introduction to Curve Modelling)
https://i.ytimg.com/vi/pjxvaoMV47Q/hqdefault.jpg Hey Everybody! In this video I will be showing you how to easily convert any 2D image to a 3D object/model in Blender. This is a very simple process. All you need to do is trace your 2D image with a curve object and then adjust the handles so they follow your picture properly.…
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Cycles | Water Uber Shader Part 2
https://i.ytimg.com/vi/u94yQD0oc04/hqdefault.jpg Download the tutorial files here: https://www.lucascheller.de/links/oblao3 Water Uber Shader Playlist: https://www.youtube.com/playlist?list… Social Media: – My Website: http://www.lucascheller.de – My Portfolio: http://lucascheller.carbonmade.com/pr… – My Linked-In Page: http://www.linkedin.com/in/lucascheller – My ArtStation Page: http://www.artstation.com/artist/Luca… – My Facebook Page: http://www.facebook.com/LucaScheller…. – My Sketchfab Page: http://www.sketchfab.com/luca-scheller source
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PBR texturing setup for beginners | Blender
https://i.ytimg.com/vi/SvTP5_JVsX8/hqdefault.jpg A quick guide to setting up PBR’s (Physically based rendering) in cycles for almost complete beginners to get fantastic renders. Website: www.gabbitt.co.uk Learn the basics with this playlist: Facebook: https://www.facebook.com/gabbittmedia/ Twitter: https://twitter.com/grantabbitt Sketchfab : https://sketchfab.com/grant.abbitt www.patreon.com/gabbitt Useful texture site (paid) https://www.environment-textures.com/ source
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Tutorial – Simple Sword Modelling & Texturing – Blender & Substance Painter
https://i.ytimg.com/vi/N5rOapSNiKk/hqdefault.jpg sorry for my grammar source
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Blender 3d: Hard Ops Add On Public Demo (0.0.1)
https://i.ytimg.com/vi/L_HT_D9eDpI/hqdefault.jpg I am working on updating it to make it even better as we speak so check out the gumroad for up to date releases. Theres also a PDF on its basic use! https://www.dropbox.com/s/xki8i94y0syt85a/HardOps%20Guide.pdf?dl=0 I have been working on an add on to reduce keystrokes for hard surface workflows and am pleased to showcase it…
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Blender Skin Texturing and Shading tutorial
https://i.ytimg.com/vi/Ryi_pYqcavs/hqdefault.jpg In this tutorial I go over my workflow for texturing a typical realistic skin texture for a 3D character in Blender. I also use Photoshop to correct some stuff, but you can use Gimp or Krita etc. as well. See below for all the resources I used during this tutorial. I hope you learn…
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Generated/Procedural Textures – Blender Fundamentals
https://i.ytimg.com/vi/Gg11fXKi_qc/hqdefault.jpg Blender is Free and Open Source Software Download: https://blender.org/download Donate: https://blender.org/donate — This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu. Find more free tutorials on: https://blender.org/tutorials Follow Blender on social media: * Twitter: https://twitter.com/blender_org * Facebook: https://www.facebook.com/YourOwn3DSoftware/ source
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Cycles Render Samples – Blender Fundamentals
https://i.ytimg.com/vi/06KCcPLeUXc/hqdefault.jpg Blender is Free and Open Source Software Download: https://blender.org/download Donate: https://blender.org/donate — This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu. Find more free tutorials on: https://blender.org/tutorials Follow Blender on social media: * Twitter: https://twitter.com/blender_org * Facebook: https://www.facebook.com/YourOwn3DSoftware/ source