Tag: Topology

  • Blender 2.6 How to make walls with windows that have nice topology

    Blender 2.6 How to make walls with windows that have nice topology

    https://i.ytimg.com/vi/umhs1dTPP6o/hqdefault.jpg It can be a bit tricky to create nice geometry/topology for walls when your modeling a house in Blender. This video tutorial shows you the best way we have found to easily cut windows while keeping face loops flowing in a nice way. source

  • 3D Anime Face and Head Modelling Practice (x20) [Blender]

    https://i.ytimg.com/vi/6rTEhqqVBS8/hqdefault.jpg I was practicing face modelling with a random anime character sheet from Google and recorded my workflow. You’ll see me modelling some areas and copy/past some parts from older projects. Generally speaking it took me about 4 hours to make this, the video is roughly 20x faster Support me on Patreon: https://www.patreon.com/danielkreuter source

  • Maya Character modeling tutorial, part 1 – The Body

    https://i.ytimg.com/vi/sHN1_GBwqcw/hqdefault.jpg Download new, high quality image planes here: http://wp.me/P3V1aP-TC A short tutorial on how to model a character in Maya, that will be properly topologized and suitable for animation. (updated version) When I begin my model in Maya, I start with 3 cylinder – 1 each for the arm, body, and leg. The subdivisions for…