Tag: usability

  • Improving Blender – Part 2: Going Deeper

    Improving Blender – Part 2: Going Deeper

    https://i.ytimg.com/vi/yIedljapuz0/hqdefault.jpg Following up from Part 1, in this video we discuss the 4 remaining principles of usability: Feedback, Recover from Errors, Simplicity & Goal Oriented. Join the discussion on Blender Guru: http://www.blenderguru.com/fixing-blender-part-2-going-deeper/ UPDATE: Watch my conclusive presentation at the Blender Conference: https://www.youtube.com/watch?v=6aIA2LaB2Iw source

  • Improving Blender – Part 1: Where It’s Broken

    Improving Blender – Part 1: Where It’s Broken

    https://i.ytimg.com/vi/xYiiD-p2q80/hqdefault.jpg Blender’s interface can be improved. This video covers some ideas to make it more user-friendly and easier to use for everyone. View the post: http://www.blenderguru.com/fixing-blender-part-1-why-its-broken/ UPDATE: See my final UI presentation at the Blender Conference: https://www.youtube.com/watch?v=6aIA2LaB2Iw source