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Modelling HANDS and FEET of a 3d character in Blender 2.79 – Become a game creator – Tutorial #04.03
https://i.ytimg.com/vi/BWEq7lUL3Yc/hqdefault.jpg -~ -~ -~ -~ -~ Thank you for watching! ~-~ -~ -~ -~ – Part 1 – MODELLING THE TORSO OF A 3D CHARACTER Part 2 – MODELLING THE HEAD 0:40 Hand and Arm 5:30 Foot and Leg 5:56 Face Normal explanation 10:05 Prosp for the Character 📁 This tutorial explain my working cycle…
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Blender 3D Speed Modeling – RPG House Exterior
https://i.ytimg.com/vi/jbZrrQ5zAtA/hqdefault.jpg ( Left a cycle render to the right for fun ) A game asset in progression. Modeled the exterior for now. Next i will proceed to fit the interior to the appropriate scale. Then head to the texturing process. This is also unoptimized, as i reckon the polycount can be lowered to probably even…
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Viking Character Sculpting – Blender Timelapse
https://i.ytimg.com/vi/UH0b2Uexb6Y/hqdefault.jpg Get exclusive bonus content: https://gum.co/b3d-viking-portrait-sculpting In this video I show you how I sculpt a viking character using Blender (Dynamic Topology) and how I set up the precedural shaders. In addition I will talk about the free – pay-what-you-want thing I started in the last video. Skip the bla bla and start the viking…