-
Full 3D GAME ASSET workflow ( Maya / ZBrush / Substance Painter )
https://i.ytimg.com/vi/gs3nHivb5OQ/hqdefault.jpg In this subscriber request tutorial I will walk you through the entire 3D workflow of modeling, sculpting, baking and texturing to end up with a low poly, high detail model ready for use in a game engine. Link to the Alpha creation and use video as mention in the video : https://www.youtube.com/watch?v=a7CT8MruMcI ———- MY…