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Basic bipedal character rigging setup in Maya – Part 1 of 8
https://i.ytimg.com/vi/wA8X_KrmEhI/hqdefault.jpg Support me on Patreon! so I can support you! https://www.patreon.com/jamietelford In this tutorial series you will learn a basic way to rig a bipedal character. Stepping through the joint creation process through to the creation of IK an supporting animation helpers.. this tutorial ends in a basic rundown on how to paint skin weight…