• Tuesday , 18 December 2018

Text on a curved path and revolving animation Blender 3D

Code Canyon

https://i.ytimg.com/vi/bF3O4qbaMqs/hqdefault.jpg



This tutorial will show you how to put text on a path and make it revolve around a curve and how to animate it using keyframes. Also learn how to repeat your animation throughout the entire Blender movie clip.

source

3d Ocean

Related Posts

12 Comments

  1. Darko Brk
    August 2, 2018 at 11:45

    text goes out of circle, and folds.. why?

  2. tunnis7us
    August 2, 2018 at 11:45

    how do I make the text split equally around the circle so that the last letter has same space to first one like normal space between words ?

  3. Mustafa Ali
    August 2, 2018 at 11:45

    Thanks! helped a lot!

  4. darklit
    August 2, 2018 at 11:45

    Thank you!

  5. 3Dpixel.be
    August 2, 2018 at 11:45

    thank you

  6. Astrapé Núctes
    August 2, 2018 at 11:45

    Thanks a lot 🙂

  7. Jerry Designs
    August 2, 2018 at 11:45

    I know this is old but thanksb

  8. Mitch K
    August 2, 2018 at 11:45

    This is great, caddysnap! I am making a watch face in Blender for a project, and the site I'm using is absolutely confusing for instructions. This is A LOT simpler. Well done!

  9. Slashscreen Entertainment
    August 2, 2018 at 11:45

    For the record, Bezier is pronounced "Bezzie-eh". It's french.

  10. Grabaka Sennin
    August 2, 2018 at 11:45

    <3

  11. xpeace77
    August 2, 2018 at 11:45

    When using glass as material, I see some problems with vertices and faces ruining the text animation – even with an ambient occlusion material setting, the text seems broken when rendered. Blender Version 2.73. What needs to be added to this technique in order to achieve high quality results ?

  12. Dunnellon Chiropractic
    August 2, 2018 at 11:45

    Great Video!  However I have the text rotating around the circle, but I can not get it to slow down.  I pressed "G" then "X" it doesn't change.  What am I doing wrong?

Leave A Comment

You must be logged in to post a comment.