Texturing a Sci-Fi Wall Panel with Adobe Photoshop (Autodesk Maya)


https://i.ytimg.com/vi/4lJ33FqZGbQ/hqdefault.jpg



Level: Beginner | Link to working file (metal texture): http://goo.gl/1EhCc5

This tutorial would demonstrate the workflow for creating a Sci-Fi wall panel texture with Adobe Photoshop. The practice would begin with the creation of a black & white bump map, and its transformation into a color map through the use of Photoshops’ layer styles and a photographic texture. Later, we would map the textures back into Maya environment.

This tutorial is aimed to give you a glimpse about bump mapping before advancing to Normal mapping. To find out more about the glow effect, please do visit this simple Light Glow Effect tutorial https://www.youtube.com/watch?v=7pSChPjvBs0

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