• Wednesday , 3 June 2020

Tips for creating 3d Characters (Blender) Part 6 – Skin Shading

Code Canyon


In this part I go over setting up the skin shader in Cycles, using the maps I painted in parts 4 and 5.


3d Ocean

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  1. Rico Cilliers
    March 30, 2018 at 13:24

    By the way, I got a new microphone! hopefully you can hear my voice now. 😀

  2. Akos Szeki
    March 30, 2018 at 13:24

    Hi Rico, I saw few days ago on the yan sculpts channel a stylised character real time render in eevee. It was really good. I took a chance and asked him if he would like to do a proof of concept project for eevee. For example match a production shot from incredibles. So would you like to do a project in eevee and push it to it's limits?

  3. Adkar Adkar
    March 30, 2018 at 13:24

    When is part 7 coming can't wait

  4. Gutto
    March 30, 2018 at 13:24

    Hello Rico, any idea when the next part will be up? thanks for these tutorials btw they're awesome

  5. Gracie-Animations
    March 30, 2018 at 13:24

    Hey! Sometimes when I make a character in blender it goes inside-out and the sculpting is backwards and the hair faces in! Any suggestions?

  6. Ricarldo Harris
    March 30, 2018 at 13:24

    the reason why i thumbs down this video cause it does not go into detail about how he starts to lay the normals or even paint them he just adds a texture and now its working i did the same thing nothing i looked at all these tutorials only thing that came out good was the diffuse map all the rest nope even using cycles is a headche

  7. RJ BIZ
    March 30, 2018 at 13:24

    Awesome tut

  8. Bry New York
    March 30, 2018 at 13:24

    +rico cilliers greetings from nyc. i've learned a lot from your tutorials especially this series with painting skin textures rather than using images. ty much for all of your hard work. i really appreciate your time and efforts.

  9. المعتصم بالله سالم
    March 30, 2018 at 13:24

    thank you man that's helpful . you rock

  10. Con Koumis
    March 30, 2018 at 13:24

    Well done, this guy shows  you how its done, rare for youtube when it comes to texturing.

  11. joebuehrer
    March 30, 2018 at 13:24

    There is no correct way in art. The only correct way is the way that accomplishes what you're going for.

  12. Pugman
    March 30, 2018 at 13:24

    Awsome vid bud . iv used blender a long time and still have to learn all the node set ups , but i get by .
    great job as always

  13. shambach
    March 30, 2018 at 13:24

    This is the best Character creation on blender hands down.. Great job Rico!

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