https://i.ytimg.com/vi/jO9grYSFx0M/hqdefault.jpg
This is the first part of a series of short videos I’m making, talking about techniques to create a stylized 3D character, using Blender, Zbrush, and Krita.
In this video, I go over the initial blocking out stage, laying down the basic shapes and forms.
Example files for this video: https://drive.google.com/open?id=0Bxrrxj0XixjLNHBXc3lxX25FQ0k
Enjoy! 🙂
source
47 responses to “Tips for creating 3d Characters (Blender, Zbrush) Part 1 – Blockout”
Thanks for sharing! This is Brilliant for stationary Character design.
Question: Can this method also be used in Animation after Sculpting and Retopo?
How old are you ?
thank you kuttar bacca
nice
very good
Just wanna say man. You have helped me sooooo much more than other youtube blender tutorials. Please keep it up. 🙂
Thanks a lot, Rico !!! Amazing !!
great video thank you 🙂
Can you use Zbrush for individual strands of hair?
5:07 , how do u duplicate it
Can you tell me what u did at 4.53?
I've seen some blender sculpt from u as well, would u prefer that over zbrush?
Thanks for sharing
Simply in awe of your skill!!
And, I'm only 14 minutes in to this video, but I appreciate how you're laying out the workflow as an artist.
I'm only a month into 3D modeling but I can tell this is going to be a key reference video series.
Thanks so much pal!
hey pal can a full body character designed from blender be integrated with a java code to make an Artificial talking assistant ? any idea? or are these just for cartoons and animated movies?
DUDE!! I'm struggling to be able to do with a full finished character what you can do only in blocking Haha
Great Video Thanks for making it.
which command did you use at 4.50 minute?
Can you make the character move or after sculpting ..or do you have go on edit mode
Thank you for creating this video Rico.
From 3:17 and on is the most interesting tip that myself and most beginners will benefit from.
Have a wonderfull year and keep up the good work!
Meditate
https://youtu.be/qLagEFe23bQ
Dude do you understand that you just discovered new style of modeling ?
Someone will say it's a box modeling but it's not. This primitves-kit bashing- box modeling nobody does. You literally invented this shit. Trust me…you should patent it. I watched every single modeling and 3D course out there and nobody does it like this. NOBODY. So be proud of yourself man. Awesome.
A new way of modeling I would like to see more from you and learn too, also would it be ok I give mention for using this method?
How much you earn by animation
men show the keys ur using.
Great video, learning a lot. Could you please tell me what happened at 9:06 ?, when adding the cube for the ear, it seems (I'm a noob so not really sure) like the pivot/origin/orange dot moves from the center of the cube to the center of the head, it looks like the cube is still selected while showing the origin at the center of the head, before using the mirror modifier, so it would mirror the ear as expected. Thanks man you are amazing.
Hey Rico! at 4:51. Did you happen to say some word like "subligide" when you change the shape and you said to "mere" the shape. How did you change the shape and mere it or whatever the word spells.
https://i.imgur.com/3VwGpLq.png
this my third sculpting in blender ,I'm 2 weeks in blender now and I'm mor into sculpting than modeling ,but my problem is whenever i sculpt or model something i don't know how to texture it ,great vid btw
Hi Rico! ¿do you work via freelance? Thanks.
Finally a blender tutorial with facecam xD
Wow hey man don't be so hard on your self. Your form is really solid. Everytime you did a merge or something out of context you say sorry. I love what your doing. Keep it up
What is the reason for triangulating the mesh if we are just going to dynamesh it in Zbrush? 20:21 Can I skip that step?
Great video and love your work. 👍🏻👍🏻👍🏻
4:52 How you subdivide the cube?
dude how do you that.amaizing ………from kenya and i lovee this tutorial.how i wish you could have just went through the basics during the tutorial but i love it
Can u do a tutorial about render compositing
The state of not knowing what to do next, and in which order is exactly the state i'm at, so this video was exactly what i was looking for. Thanks a lot, and keep up the great work!
Thank you for this ^^
I have one question. I rather use the blender sculpting. Do you still advise joining everything to a Boolean?
sculptıng just a way to waste of tıme
yo are awoseme
I know i am 4 months behind but I was really hoping you could tell me how you get that tool with the box around your objects you use at the beginning around 5 minutes in.
I wish I was at this level. It's not easy
Ready good tutorial, I don't often listen to every word said in a video explaining something but here i paid more attention then normal 👍
nice broda
I would like to see more of you doing the blockout method tutorial
Awesome.
at 5:15 how to you get that object still there with the wireframe around it??