• Tuesday , 14 July 2020

Tips for creating 3d Characters (Blender, Zbrush) Part 1 – Blockout

Code Canyon

https://i.ytimg.com/vi/jO9grYSFx0M/hqdefault.jpg



This is the first part of a series of short videos I’m making, talking about techniques to create a stylized 3D character, using Blender, Zbrush, and Krita.

In this video, I go over the initial blocking out stage, laying down the basic shapes and forms.

Example files for this video: https://drive.google.com/open?id=0Bxrrxj0XixjLNHBXc3lxX25FQ0k

Enjoy! 馃檪

source

3d Ocean

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47 Comments

  1. Jim's Inkspot
    December 12, 2018 at 07:54

    Thanks for sharing! This is Brilliant for stationary Character design.

    Question: Can this method also be used in Animation after Sculpting and Retopo?

  2. Tanvir Labib
    December 12, 2018 at 07:54

    How old are you ?

  3. Tanvir Labib
    December 12, 2018 at 07:54

    thank you kuttar bacca

  4. Farhan Hasan
    December 12, 2018 at 07:54

    nice

  5. Farhan Hasan
    December 12, 2018 at 07:54

    very good

  6. The Stalwart Actor
    December 12, 2018 at 07:54

    Just wanna say man. You have helped me sooooo much more than other youtube blender tutorials. Please keep it up. 馃檪

  7. Olivier Noel
    December 12, 2018 at 07:54

    Thanks a lot, Rico !!! Amazing !!

  8. dnaltiam
    December 12, 2018 at 07:54

    great video thank you 馃檪

  9. Ness -
    December 12, 2018 at 07:54

    Can you use Zbrush for individual strands of hair?

  10. CryBaby
    December 12, 2018 at 07:54

    5:07 , how do u duplicate it

  11. SlayAllTheWay _
    December 12, 2018 at 07:54

    Can you tell me what u did at 4.53?

  12. Federico Exposito
    December 12, 2018 at 07:54

    I've seen some blender sculpt from u as well, would u prefer that over zbrush?
    Thanks for sharing

  13. Master Human Video
    December 12, 2018 at 07:54

    Simply in awe of your skill!!
    And, I'm only 14 minutes in to this video, but I appreciate how you're laying out the workflow as an artist.
    I'm only a month into 3D modeling but I can tell this is going to be a key reference video series.
    Thanks so much pal!

  14. THE CODE BUG
    December 12, 2018 at 07:54

    hey pal can a full body character designed from blender be integrated with a java code to make an Artificial talking assistant ? any idea? or are these just for cartoons and animated movies?

  15. Ren锚 Queiroz
    December 12, 2018 at 07:54

    DUDE!! I'm struggling to be able to do with a full finished character what you can do only in blocking Haha

  16. Prince Saa`i`D Yohannes
    December 12, 2018 at 07:54

    Great Video Thanks for making it.

  17. Za9 cisultra96
    December 12, 2018 at 07:54

    which command did you use at 4.50 minute?

  18. 4 The Culture
    December 12, 2018 at 07:54

    Can you make the character move or after sculpting ..or do you have go on edit mode

  19. Mark de Muze
    December 12, 2018 at 07:54

    Thank you for creating this video Rico.
    From 3:17 and on is the most interesting tip that myself and most beginners will benefit from.
    Have a wonderfull year and keep up the good work!

  20. AT Games
    December 12, 2018 at 07:54

    Meditate

  21. Vanja Kapetanovic
    December 12, 2018 at 07:54

    Dude do you understand that you just discovered new style of modeling ?
    Someone will say it's a box modeling but it's not. This primitves-kit bashing- box modeling nobody does. You literally invented this shit. Trust me…you should patent it. I watched every single modeling and 3D course out there and nobody does it like this. NOBODY. So be proud of yourself man. Awesome.

  22. Meijin Sigma
    December 12, 2018 at 07:54

    A new way of modeling I would like to see more from you and learn too, also would it be ok I give mention for using this method?

  23. Munaf Bombaywala
    December 12, 2018 at 07:54

    How much you earn by animation

  24. Lorenz Gregg Caballero
    December 12, 2018 at 07:54

    men show the keys ur using.

  25. Vinicio Cordero
    December 12, 2018 at 07:54

    Great video, learning a lot. Could you please tell me what happened at 9:06 ?, when adding the cube for the ear, it seems (I'm a noob so not really sure) like the pivot/origin/orange dot moves from the center of the cube to the center of the head, it looks like the cube is still selected while showing the origin at the center of the head, before using the mirror modifier, so it would mirror the ear as expected. Thanks man you are amazing.

  26. Snowblade_Thomas
    December 12, 2018 at 07:54

    Hey Rico! at 4:51. Did you happen to say some word like "subligide" when you change the shape and you said to "mere" the shape. How did you change the shape and mere it or whatever the word spells.

  27. khalil Nehrou
    December 12, 2018 at 07:54

    https://i.imgur.com/3VwGpLq.png
    this my third sculpting in blender ,I'm 2 weeks in blender now and I'm mor into sculpting than modeling ,but my problem is whenever i sculpt or model something i don't know how to texture it ,great vid btw

  28. Jorge Iv谩n Ochoa G贸mez
    December 12, 2018 at 07:54

    Hi Rico! 驴do you work via freelance? Thanks.

  29. Tarzhan Tuskan
    December 12, 2018 at 07:54

    Finally a blender tutorial with facecam xD

  30. Joe Stubbs
    December 12, 2018 at 07:54

    Wow hey man don't be so hard on your self. Your form is really solid. Everytime you did a merge or something out of context you say sorry. I love what your doing. Keep it up

  31. Shinique04
    December 12, 2018 at 07:54

    What is the reason for triangulating the mesh if we are just going to dynamesh it in Zbrush? 20:21 Can I skip that step?

  32. ukmonk
    December 12, 2018 at 07:54

    Great video and love your work. 馃憤馃徎馃憤馃徎馃憤馃徎

  33. Maksim Timofeyeff
    December 12, 2018 at 07:54

    4:52 How you subdivide the cube?

  34. Mary Kiragu
    December 12, 2018 at 07:54

    dude how do you that.amaizing ………from kenya and i lovee this tutorial.how i wish you could have just went through the basics during the tutorial but i love it

  35. Miguel Octavio Rdz Salas
    December 12, 2018 at 07:54

    Can u do a tutorial about render compositing

  36. TAILSGAMER ok
    December 12, 2018 at 07:54

    The state of not knowing what to do next, and in which order is exactly the state i'm at, so this video was exactly what i was looking for. Thanks a lot, and keep up the great work!

  37. YukoValis Sword
    December 12, 2018 at 07:54

    Thank you for this ^^
    I have one question. I rather use the blender sculpting. Do you still advise joining everything to a Boolean?

  38. 陌llustratewith- me
    December 12, 2018 at 07:54

    sculpt谋ng just a way to waste of t谋me

  39. 陌llustratewith- me
    December 12, 2018 at 07:54

    yo are awoseme

  40. Tyler Young
    December 12, 2018 at 07:54

    I know i am 4 months behind but I was really hoping you could tell me how you get that tool with the box around your objects you use at the beginning around 5 minutes in.

  41. cabmex
    December 12, 2018 at 07:54

    I wish I was at this level. It's not easy

  42. Noyzy 鈥 Sam P.
    December 12, 2018 at 07:54

    Ready good tutorial, I don't often listen to every word said in a video explaining something but here i paid more attention then normal 馃憤

  43. Adnan Edits/Gaming
    December 12, 2018 at 07:54

    nice broda

  44. CrushedStudios
    December 12, 2018 at 07:54

    I would like to see more of you doing the blockout method tutorial

  45. Flog Happy
    December 12, 2018 at 07:54

    Awesome.

  46. pkel 7
    December 12, 2018 at 07:54

    at 5:15 how to you get that object still there with the wireframe around it??

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