Tutorial 1: rigging a dress for Second Life with the Maitreya kit in Maya

https://i.ytimg.com/vi/LAg3OZxQvik/hqdefault.jpg



showing my personal workflow how to rig a simple dress in Maya without any plug ins.
This tutorial does not cover the basics of Maya.
If you would like to see more of these, leave a comment what you’d like to see covered and I’ll try to make another tutorial

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15 thoughts on “Tutorial 1: rigging a dress for Second Life with the Maitreya kit in Maya

  • May 11, 2019 at 15:46
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    Can you make tutorial on how and which bones to delete ? my rig look much different than yours, it has 4 legs, wings and tail bones

  • May 11, 2019 at 15:46
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    What perfect timing, I was working on an outfit with the dreaded shoulder "Splat"…. Now I have some ideas how to fix it. I'd love to see more about making a simple top, your thoughts on if you need some backing topology in some areas or not and how to deal with it. I don't know if you use Avastar and Blender at all and could demonstrate using that but Maya would be fine. I'm trying to get better so every little bit helps. 🙂 Ty and thanks for this video..:)

  • May 11, 2019 at 15:46
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    what are the chances of rigging a dress that you cant alpha layer the legs that is all the way to the ground with opening in the front without the legs poking in the back ? for secondlife ofc

  • May 11, 2019 at 15:46
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    Thank you SO much fot this tutorial! You dont know how this will be usefull for me, you literally makes me happy today! Thank you ♥♥♥

  • May 11, 2019 at 15:46
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    Hey, this is a very good tutorial and I love some points you made. I was wondering can you teach how to rig for thicker bodies like hourglass.. it's really hard to rig pants between the legs. I can do upper body and anything else…I just really have a hard time in the middle thigh area.

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