https://i.ytimg.com/vi/CxNeMMZs_sM/hqdefault.jpg
All information in the description!
I thought I’d do a quick tutorial on how to make a really easy mist effect in cycles that looks good, since I recently found out how to myself. For this video I was using blender 2.70, I have no idea how long this feature has been active for though.
Warning: This method does not work well when you have very reflective objects in the scene as the mist is added in the compositor. Therefor, the objects do not reflect it and you can get some really weird effects!
Here’s an example of the effect in use: https://www.youtube.com/watch?v=KZa2Gr6uyJM
Sound effects from freesound.org
source
34 responses to “Tutorial: Mist in Cycles, the Easy Way! (Blender 2.70)”
Thanks so much, it worked for me perfectly!
Uhhh thanks for the video uhhhh. You might want to say uhhhh less. Uhhhhhhhhh got it?
Thank you. I knew this could be done and I saw the check box for the mist, but I had no idea where the settings were.
Can I "mask" an object of the scene so the mist doesn't affect it?
sirrandalot, can you please help me? 🙁 When I mix my renders, my whole image becomes black and white! why is that? thank-you!!
When I click on mist at the beginning of the tutorial I don't see mist pass in world. Is there something I'm not doing?
Thank you so much for taking the time to present an excellent tutorial
Thanks so much!!
THANK YOU <3 GOD DAMN U U SEXY BASTARD
"Mist" sounds so funny when you're german xD
Very helpful video. Great stuff. 🙂
I like it and it is helpful, thank you, but I'd really love it if you'd showed all of the nodes at some point so I dont have to skip around the video…
Soooo much better than plain volumetric mist, for the most part, and no damn noise! Praise the foj!
This is a great tutorial and exactly what I needed, thanks a bunch!
i dont now what you do in 3.28 🙁
thank you verry much for this tutorial :3
Great tutorial! But when I'm pleased with the mist and I go to render the image, the mist goes? How can I fix this problem?
Thanks
Thank you.
3:27 no mist settings show in the top box
Didn't work :/ pretty disappointed.
Great tutorial. Unfortunately after having everything perfect in 'composite' view with a lovely atmospheric mist, when returning to 'default' view mist had gone!
Thanks for this. Really helped me improve a project I'm working on! Very simple and clean!
thanks !
Thank you! very useful
Thanks. I have learned what is the purpose of the composites. I had no Idea what it was before.
Very helpful. Thank you!
When I switch to compositing view (at 3:38) I don't have the same thing… Just render layers and composite.
Thanks for the tutorial!
Can you please make a tutorial where the fog is moving? Even time-lapse is good, just please. ?
can you explain to me why my fog always always shows up EXTREMELY grainy no matter what i do with the settings? It's either extremely grainy or even worse grainy depending on my settings.
Mist is solid black. I put the volume scatter node output into the material output node's input, but still nothing.
Thanks very much for this helpful tutorial! I was finishing Andrew Price's tutorial on how to create a spaceship corridor http://www.blenderguru.com/tutorials/create-a-spaceship-corridor-part-2-of-2/ and I made my piping part glossy, part transparent. As a result, the z-pass of those objects was insanely noisy (as the z-pass does not respect transparency). However, the mist pass worked perfectly here! Thanks again. 🙂
hey why glasses dont reflect the mist? and how to plz, thx
to have it mix with the sky instead of a color (ex. white) you can set up another render layer that renders only the sky and put that instead of the white in the mix node