https://i.ytimg.com/vi/xVCJ5K-9GEQ/hqdefault.jpg
Tutorial Link:
http://bit.ly/1lYfe6o
In this tutorial you’ll learn how to create a complex rig for a fish in Maya. Shaun Keenan covers creating and parenting joints, adding controllers and constraints, adjusting skinning and influences through weight painting, setting up an auto swim feature and building a graphical user interface for easy animation.
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