https://i.ytimg.com/vi/T6SRH6EtHl0/hqdefault.jpg
In this live stream event, the team behind Maya dives into the latest updates in animation, modeling, and rigging. Learn everything you need to know about the Motion Library plugin from special guests Jakob Balslev and Sam Lazarus of Rokoko, and hear about the do’s and don’ts of motion capture in a live Q&A with Zac Swartout, co-founder of SuperAlloy Interactive, and Eric Jacobus, actor and stuntman.
Learn more about Maya 2020.1: https://bit.ly/maya-20201
Connect with Maya developers: https://bit.ly/maya-forum
Find the latest learning content: www.youtube.com/MayaHowTos
source
9 responses to “Up Close & Personal with Autodesk Maya ft. Rokoko & SuperAlloy Interactive”
She is beautiful. Whats her Name?:)
Absolute junk features, a plugin to a DB is lame, rokoko is not real Mocap, why don’t you actually develop new tools, Epic games and unreal is rendering motionbuilder, and soon Arnold redundant, could do better if tried harder, bifrost is good, but has zero documentation, stop buying software Autodesk please, Kaydara was good, so was alias 😭
Existe algun tutorial oficial de maya
Gracias
More like this please! 🙌🔥
2020 and Maya still crashes every 10 minutes especially if you are an animator. Overall use Blender
multi billion business using $1 mics… the sound is very poor and irritating
Smart move by Autodesk to hook up with Rokoko. They are just firing new anim tools out like a rocket 🚀 Roadmap for the motion library sounds amazing!
I was expecting some news on the next iteration of Maya. Oh well.
50:05 all 20 years of experience, lol.