• Thursday , 2 April 2020

Upcoming Facial-Transfer-tool Sneakpeak for Autodesk Maya

Code Canyon

https://i.ytimg.com/vi/Vg6G6etCRYk/hqdefault.jpg



Upcoming Facial-Transfer-tool Sneakpeak for Autodesk Maya

Facial Blendshape transfer Tool Features :-
– Extracts Target Blendshapes from Master-Head-Model across different Face variants.
– Works for any kind of ‘Facial-Feature-Variations’ done using the Master Head Model, which are based on the same topology

source

3d Ocean

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5 Comments

  1. David Monteiro
    February 29, 2020 at 17:28

    Is the script now out for sale and where can we find it?

  2. Stout
    February 29, 2020 at 17:28

    It seems that all meshes share the same topology? So virtually it is the same model. In this case you can do it by hand with no time. Just a simple blendshape adding operation.

  3. Ram S
    February 29, 2020 at 17:28

    Hello there,
    Your tools are amazing, i am trying to find a way to contact you, but i can't seem to find a way on gumroad.

    Could you please send me your email.

    Thanks

  4. TALOS - Creative Animation Studio
    February 29, 2020 at 17:28

    Excellent. I'm trying to build a new universal rig right now for future projects so this would be a great addition to reuse data across characters. Is there a rough ETA on when you will have this available? Cheers

  5. Icemanmodeler
    February 29, 2020 at 17:28

    Awesome tool, when dealing with multiple character this is a godsend, i think Uncharted has something similar.

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