UV Mapping with Seams in Autodesk Maya d4mer 3D, Maya, Rendering August 30th, 2018 0 Comments 239 views https://i.ytimg.com/vi/I30SW-H1y5I/hqdefault.jpg In this video we use Maya to map a texture to a 3D object using Seam Mapping. This is useful when you want to texture objects that are irregular or spherical e.g. a human head. source Tags autodesk maya, maya 3d, maya 3d tutorial, maya rigging tutorial, UV Mapping Share : tweet Previous Next About the : d4mer Related Posts Autodesk Maya 2015, Tutorial descarga e inicio, Curso básico español, cap 1 May 31st, 2020 using Maya 3d paint to map out positions of textures May 30th, 2020 Positioning a 3D Model at Zero Coordinates in Maya May 29th, 2020 24 – Rigging – Inicio e dpAutoRigSystem – Tutorial Personagem 3D – Maya May 28th, 2020 Autodesk Maya 2013: Workflow improvements May 27th, 2020 Autodesk Maya 2011 Ocean Tutorial! May 26th, 2020 Leave A Comment Click here to cancel reply. You must be logged in to post a comment.