Washing, Slicing and Drying a Banana | Blender Cycles 2.79


https://i.ytimg.com/vi/aaOwt_bG06k/hqdefault.jpg



A realistic animation, exept when you think of the logic of it. I reminded myself that you don’t need to wash a banana before eating it, after finishing everything. Still I’m pretty happy with the result. Took 17 hours to render at 50% 1080p, 200 samples, on a Nvidia 920m and 4GB of RAM. The water was baked at a resolution of 150, since I liked the crystal look more than the real life one. In this animation I used cloth physics(napkin), boolean modifiers(slicing) and fluid modifiers. Hope you like it.

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