https://i.ytimg.com/vi/4-EiNFymz4I/hqdefault.jpg
ziRail for #AdskMaya by Vertexture – a #Retopology Tool For Maya
ziRail creates patch polygons along your strokes. These strokes are drawn directly on a mesh. By doing so, creating polygons become intuitiv. This can be used as a companion tool for retopology tasks.
Plugin is available here: https://gumroad.com/l/zirail
More about Vertexture here:
Tweets by vertexture
https://www.facebook.com/vertexture
https://www.instagram.com/vertexture/
More plugin please visit:
https://cgrecord.org
And even more on :
http://plugins.cgrecord.net/
http://www.cgrecord.net/
http://tutorials.cgrecord.net/
http://cgrecord.tv/
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8 responses to “ziRail for Autodesk Maya by Vertexture | Retopology Tool For Maya”
Lol I knew this would happen but I thought it would come out years ago. If itβs based on that paper
I think that at this point topogun and zbrush are dead
Any plans for a stand alone version?
Poor topogun 3. First zbrush now this. I feel bad for them.
lol here you go, Topogun 3 takes too much time to get released, meanwhile here comes a new challenger xD
Awesome…
Omg what is this witchcraft
Impressive, I spent hours to do this. retopo would'nt even a thing if we have this…πππ