Zoom R16 in Blender 3D d4mer 3D, Blender, Rendering June 8th, 2019 0 Comments 144 views https://i.ytimg.com/vi/RXXCzDKXEXM/hqdefault.jpg Experiment with the open source 3D software blender: I modeled (and “animated”) my Zoom R16 Recorder and rendered it with the internal renderer. This is the result. source Tags 3d ..., Blender (Software), blender 3d, blender guru, blender modeling tutorial, cycles render tutorial, open source, Zoom R16 Share : tweet Previous Next About the : d4mer Related Posts using Maya 3d paint to map out positions of textures May 30th, 2020 Positioning a 3D Model at Zero Coordinates in Maya May 29th, 2020 24 – Rigging – Inicio e dpAutoRigSystem – Tutorial Personagem 3D – Maya May 28th, 2020 Autodesk Maya 2013: Workflow improvements May 27th, 2020 Autodesk Maya 2011 Ocean Tutorial! May 26th, 2020 Train to Hell – Maya 3D Animation May 25th, 2020 Leave A Comment Click here to cancel reply. You must be logged in to post a comment.