7 responses to “3D Maya Rig Tutorial Part 9 Spine Control”
I´ve seen recently your tutos…nice work!!…BUT…I´m trying to understand why IK spline? i´ve usually use the same controls but with constrain parent to make rotations (it´s like FK). Then i´ve got a bone (with two legs) and the root contains the Base of the spine and the root of two legs to have a control of offset hips (bone of legs). Thanks !!
@PigSty1985 haha…thanks, I'm happy to hear. I'm working on a hands tutorial…but the thumb is causing me all sorts of trouble. I havent come across a simple way to explain it yet! 😉
7 responses to “3D Maya Rig Tutorial Part 9 Spine Control”
I´ve seen recently your tutos…nice work!!…BUT…I´m trying to understand why IK spline? i´ve usually use the same controls but with constrain parent to make rotations (it´s like FK). Then i´ve got a bone (with two legs) and the root contains the Base of the spine and the root of two legs to have a control of offset hips (bone of legs). Thanks !!
thank you very much sir,,, 🙂
Best Tutorial ever 🙂
Damn easy___ Very helphfullllllllllllll~
thnks very much teacher !
@PigSty1985 haha…thanks, I'm happy to hear. I'm working on a hands tutorial…but the thumb is causing me all sorts of trouble. I havent come across a simple way to explain it yet! 😉
hi, wont you make a tutorial for hands on the character too?? you tutorials were really great