• Tuesday , 25 February 2020

3D Modeling Tutorial – Modeling a Hot Air Balloon in Autodesk Maya 2020 – Part 2

Code Canyon

https://i.ytimg.com/vi/BWJFDZV-DWo/hqdefault.jpg



Download project file – http://irisogli.weebly.com/download
Part 1 – https://youtu.be/GjWUPwUNk_8
Hello, in this tutorial I will show you how to model a Hot Air Baloon in Autodesk Maya 2020
In this section we will learn how to make a 3D Basket and we will continue to play with the model
If you are using my tutorial, please link it so other people can enjoy.
For more tutorials please subscribe to my channel 🙂
https://www.youtube.com/IrisOgli
https://www.facebook.com/ogli3d
https://www.artstation.com/irisogli

render in zbrush 2020

source

3d Ocean

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6 Comments

  1. Aychux
    February 9, 2020 at 17:09

    Thank you for the tutorial!
    I have a question, when I try to convert the extrudedSurface (NURBS) groups into polygons, parts of it turn black and become flat like planes. Do you know how to fix this? Thank you!

  2. Twiblik
    February 9, 2020 at 17:09

    Absolutely blown away by your modelling techniques!!! What an amazing model!!

  3. MefilioDeAggelo
    February 9, 2020 at 17:09

    all is good, but how do you texture something with so much topology?

  4. VĂN TUẤN NGUYỄN
    February 9, 2020 at 17:09

    great

  5. Gaurav Joshi
    February 9, 2020 at 17:09

    Beautiful

  6. Sundar R
    February 9, 2020 at 17:09

    Please do a tutorial on UV mapping and texturing too. #justarequest

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