Optimizing Render Settings for Faster Cycles Renders in Blender


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In this beginner’s Blender tutorial you will learn how render settings can be optimized for faster Cycles renders. Comparing renders of a test scene, different options are explained and their effects demonstrated. Even if you are not new to Blender, the information should be useful.

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35 responses to “Optimizing Render Settings for Faster Cycles Renders in Blender”

  1. Can someone else try this? I did it and it seems to work. I was rendering a dark indoors scene and reduced the exposure to about .3, while boosting ambient occlusion to compensate for the change in brightness. The render time stayed pretty much the same, but I noticed much less noise.

  2. Hey bro i need a hand i just brought a $7000 dollar laptop specs

    Titanfall graphics 12 gig

    64 gig ram

    2 tb ssd

    4 ghz

    i7 6970 k idk lol

    i cant render a simple small minecraft 10 second animation

    it is taking me over 70 hours to do idk why i just spent all my money on my laptop doe rendering and it is not working thanks.

  3. The Cycles renderer show no great cool de Noise render optimisations..Sadly…cycles is real beta renderer
    Thx for showing that..
    V Ray or pixar RM are great .there you see a great Development..

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