Blender Tutorial: Architectural Interior – Part 1 of 2


https://i.ytimg.com/vi/p5q_P8WQegQ/hqdefault.jpg



Blender tutorial on making an architectural interior scene.
Watch Part 2: https://www.youtube.com/watch?v=I685JGTCpCU
Download the Models: http://www.blenderguru.com/tutorials/interior-architecture/

source


37 responses to “Blender Tutorial: Architectural Interior – Part 1 of 2”

  1. Hello, guys!
    Can you explain us how to properly use GAMMA 2.2 setup and Filmic Color Management? The accent is on that famous Gamma 2.2 setup. That is so important, especially for archviz πŸ™‚ . Lot of us don't know how to use it properly for farther compositing pipeline stuffs…
    Thanks!

  2. As an Interior Designer and 3D Visualizer, I have to do almost all my 3d models for the pieces of furniture and lights and other decorative stuff. A lot of them are bespoke pieces, some don't have a 3d version and some you have to buy (and I never buy). So we don't all use architectural model packs! Maybe it takes time and it's crazy but at least I use the real pieces that the client wants and I suppose that means to be a real 3d visualizer and respect your job and client. My opinion…

  3. okay. i stumble into another problem… when i was about to do the inset and extrude on the cabinet everything went wrong. when i pressed I it didn't do anything. when i pressed it twice it started to inset but at the same time every single edge of the door was like coming out and making something like weird shapes. and when i tried to extrude instead of extruding it only move upward and downward, just like when you move things with g+z combo… Help please?

  4. i was following the tutorial 100% but when i tried to make a hole in the wall for the window. Instead of giving me nice looking window it gives me a chuck of wall that stick out from the wall. so it's like i'm extruding the wall. any lead guys?

  5. I have a problem: When i add a new object the rotation is always randomized but not zeroed out. i always have to zero the rotation but with the window again the rotation is random but i cant zero out the rotation in the transform tab because it is set to zero but the window is rotated so i have to rotate it to zero manually and it isnt perfect. How can i solve this problem?

  6. I must have a bug in my software. After adding a room, I can't find one property box showing the number of walls so I can change it. I am using 2.78. I have looked everywhere I can think of but am at the end of my rope. I need to create a very simple room for a comic I'm working on. Once I get the walls, the rest will be easy as nothing in the room is going to be fancy. How do I troubleshoot this? ** EDIT ** Never mind. I watched the video again and this time watched the keyboard shortcuts at the bottom left hand corner. So "N" brings up the room properties bar? Why can't I access that bar any other way? This interface is going to drive me to drink. lol Anyway, great video as always.

  7. The result looks amazing. It looks photorealistic.
    Please, please make more tutorials for interiors.
    I have a project that needs a lot of interior photos and yours just look the best out of all tutorials on YT.

  8. I have a question. If I use Archimesh to make walls and I want to create – say a completely circular window (which I can't seem to find in Archimesh) in said wall, is that possible and if so, how?
    Edit: Sort of fixed it by using a cylinder and a boolean modifier, but that just "punches" out a hole in the wall with that shape – any way of using these windows just circular?

  9. just a tiny thing I need to mention… the rest of The Netherlands haves normal showers. U pay 400.000 euro for 60m2 space in Amsterdam. Easy! πŸ˜€ Thanks for the tutorial. Als always in your videos.. easy to learn, easy to understand, relaxed to listen to you. Thanks.

  10. Hey Blender Guru! I really liked this video about bathrom rendering,and I want to do it now….but I have one problem,I dont have the archimesh option so I dont know what to do…Please responde if anyone knows the problem πŸ™‚ thanks!

  11. How do I render the different colors?
    Thanks for the Archimesh plugin.Β 
    I didn't even know about it.I'm new to Blender, my Camera View is showing a flat monochromatic> The floor base and wall are gray.

    Also, I see a gamut of ways to model level design and import into CSGO.

  12. Is something different with my blender? When I go into object mode the glass textures don't look right. My whole room looks like the same color as well not like yours with different textures and a blue glass shade. Is there something im supposed to turn on or is it just my computer? Im new to this stuff and clueless. Very good tutorial

Leave a Reply