https://i.ytimg.com/vi/GQM7FNjGAHA/hqdefault.jpg
Don’t make these mistakes in your architectural renders ๐
Watch the Full Introduction to Architectural Rendering: http://www.thearchitectureacademy.com/fe/51372-introduction-to-architecture
source
50 responses to “13 Deadly Sins of Architectural Rendering”
All the time I am watching the cat
Great video.
One thing I love about Michael Bay's work is, he switches back and forth between full screen and wide screen.
You got cat!
Poor cat
I hate the mic lmao
Thankyou so so much.
Dead can in your right hand and a live cat in your left.
Hahah
This video disappoint me because andrew is just telling the points like giving an interview. You can add visual differences of do and don't types so I think it would be good to understand and your intense of making it will be fulfill.
Decent advice but if you're working on a project for a REAL client, you literally won't have the majority of the issues described in this video.
The cat looks like they want to die
"never use more than 3 colours in a shot" in architecture? maybe. In rainbow photos? HELL NO!
plot twist: the cat was CGI!
KITTY!!!!!!!!!!!!!!!!!!!!!!1
Should have said:
"I'm sitting here with two furry things. My cat and my dead cat." (is the windsock on the microphone)
thanks dude
who else has a crap computer that takes an hour to render a cube… just me? ok.
when i do architectural rendering, there are 14, the 14th one is, just dont do it. because i suck at it
so boring…….
You must have used Visuals as examples.. Listening to the lecture was boring…
just gotta put it out there, i keep half expecting a girl to walk in and audition for a 'modelling' job lol ๐
Your couch is way too big and it makes you look like a 6 year old…
1:48
I don't get it… Is it a very nice photorealistic artistic render of a bedroom, or result of some dork making a photo of their bedroom and applying instagram filters to it? :v
down
hi, can you tell me, that recording device that u used in the video?
Cat balls.
bla bla bla….
are you a cyclist?
yes this video can be more interesting if you can can use some reference in every points
Can you put a quick synopsis in the description so we don't have to flick thru the vid for quick reference? thanks!
The "so what" part is sooo true, it`s so easy to start making renders that are just models with some lighting, to tell a story with a render is way harder.
Everyone can talk bro. Show some photos! A comparison would be nice
Lazy video! Slap, slap. Examples please! Like your stuff but this.. bad boy! Wrote a list a put up. Bad, bad!
I agree in the sins when you are the designer, but when you depend on other client's needs, it's useless, because it's not your design neither what you want to show (in the case of wide lenses), Most of the clients tells you what to show or ask you for a wide open shot where they can visualize more areas and spend less in 2 Renders, they want 2 renders in one. When you finish the work you promise yourself to render how you really want it, but sometimes you don't have the time to do it, so you put that render in your portfolio.
1 Deadly sin is demonstration nuts of cat
Explaining about graphics without showing any is about as useful as tits on a boar.
from doing real estate photography, it is always recommended to use a wide angle lens. if you dont own a wide angle lens + full frame camera chances are you're not going to get hired. you want to get the entire room in your shot, and hopefully the same from one more angle. not just the nightstand and part of the bed. its undesirable to have objects leaving the frame. also someone below mentioned the unappealing distortion that may come with wide angle lenses, that is due to your camera not being at the right angle relative to the ground. it needs to be at a 90 degree angle so that all of your vertical lines are straight. do a quick google search on "architecture home" and you will quickly be able to see that all vertical lines are straight. i think maybe using something like a 50mm would be good for more abstract architectural rendering/photography. but for those of us that like to create home interiors/exteriors that represent the real world, id say use wide angle.
tip no. 1 : dont attach your pubic hair to your microphone
can't tell if couch is real or rendered….too many blender guru videos!
That is a great list. But as some point out, a video works better with graphic examples together with the spoken exposition.
Keep up the good work, though!
Editing. Or lack thereof. The #1 deadly sin of internet videos. You need to learn this one.
in the real world clients just want to see their whole proposed design preferably in one shot if possible…also you have no control on the finishes etc …they are what they are …they arent interested in personality or anything else …just their design. Perhaps these comments are more aimed at real estate rendering rather than architectural where you need to sell stuff off plan.
would be great if we could look at examples than having to look at you all the while.. just being honest. but nice tips
its a nice try, making this kind of lists. But you if you really do designing things, then you should better bring those messages through pictures and graphics not talks. a picture tells a thousand words.
I stopped watching at # 1 Wide Lenses -_- So how can a client or rather, people looking at your photos appreciate your project example a bedroom like what's in the video, if you'll just show a piece of the bed and its side table with a lot of books? I mean, the whole meaning of rendering is for other people to visualize your project?
I guess the point at number 1 is to give a focal point to the image you want to render in which boils down to select the best part of your project or if you need to show all the parts of your project, you need to create a visual magnet into the image. If you're just rendering for no reason and just really want to test your rendering skills, you can do what he says at number 1
smart. great points A+++
Hello young tom cruise! you say don't use wide angle lens, but then how are you to show the entire room otherwise? last time i checked, architectural renderings are to visualize entire rooms, so that people know what they are going to build.
really interesting video there. I wish only if you could use more image examples of each sin you're talking. As an architect, I tend to understand better through images xD.
Good talking! More example picture please and less of you. Sorry, but guys are not interested to just look at a talking guy ๐
9:25
WHAAT… I was literally so wrapped up in thinking about how I was planning to start with rendering the interior of a nearby coffee shop that I barely even heard him say "Coffee shops"
Freaky…
Oh, it's a mic.