https://i.ytimg.com/vi/cyJQ99I5yUw/hqdefault.jpg
Blender Tutorial: http://www.blenderguru.com/videos/create-an-underground-subway-scene-part-2-of-2
In this tutorial you will discover:
-How to create realistic reflections and materials
-How to create glowing lights
-How to add atmospheric fog
source
38 responses to “Create an Underground Subway Scene in Blender – Part 2 of 2”
Your tunnel is too bright. Tunnels are usually darker.
those looking for free high res textures mentioned in this tutorial follow here, only for learning purpose please https://github.com/englercj/arena/find/master
How do you get it to work in Cycles? There's no option for repeats or to flip the x/y. All I am getting are very stretched textures. Been stuck at this for the past few hours.
All the textures are here (2017):
Rusty Paint: https://www.textures.com/download/rustpaint0257/47826?q=RustPaint0257
Leaking Concrete: https://www.textures.com/download/concreteleaking0018/11377?q=ConcreteLeaking
Floor Texture: https://www.textures.com/download/concretebunker0047/6605?q=ConcreteBunker
Wall Texture: https://www.textures.com/download/concretebunker0016/5886?q=ConcreteBunker
Signs: https://www.textures.com/download/lettersnumbers0097/41850
13:34 a little burpy there lol
Best tutorials I've ever watched so far!
I'm a novice, but here my results:
n.1: http://www.imagebam.com/image/5439f6591795613
n.2 (just playing with settings): http://www.imagebam.com/image/bd3524591795633
Ha ha ha, some people hate winter, some hate pepper, and some few has the privilege of hate UV unwrap.
thank you i love all of your tutoriels series
You forgot the traffic light kind of thing…
Texture is showing on the wrong side of the plane and i have no clue how to fix it?
"I usually just play around with different combinations until it works" me all my blender experience lol
please add the links of textures in the description.. it's hard to find them. please
what is your GPU? (or CPU if you render on the CPU)
Astounding what can be done in Blender….
One thing I'd love to add to this is how can the camera be animated to go down the length of the tunnel so a video is produced of this?
Thanks!
Wow, awesome video, you really are a Blender Guru ๐
No download?
heh, when I was adding the floor texture I didn't have to change the image mapping values at all
this is what I got http://www.imagebam.com/image/c10aff522366988
Hey guy, is it possible to create a bifurcation too?
AMAZING, thanks to those tutorial my project will be finished faster Thank you Guru!!
making it wet sounds gross cracked me up ๐
Dude, I love to model in blender!!!
It's the best thing ever!
Hi I am Brazilian and I really like you video tutorials. You are the best. Thank you for sharing. I have a question , I can import this scene for unity game engine and work with on it?
8 people don't have enough of an IQ to enjoy this tutorial.
I add the texture and it doesnt render, any ideas?
Can i export this to unity with all the reflections and materials etc or would i have to set that up in Unity?
Does anybody knows why it gives me a full white or very light gray image when i render? I don't know what to do anymore! T_T
Here's a cycles version. http://www.imagebam.com/image/279ef0434362366
Here is a link to my finished result. http://www.imagebam.com/image/b818db434172206
Just a quick tip for everyone, whenever you get a texture from CG textures you should make a habit of opening it right away with GIMP and clicking MAP/make seamless. This turns it into a tileable texture in one click.. Its really unfair that CG textures should hold a monopoly on nearly every texture on the internet and sell them all back to you. So this is a way of screwing with them. Btw even when you buy the texture back from them they claim that you cannot use it in any of your public work or distribute it in any way even when its modified. I think that's unfair.
awesome tutor! quite happy with my result even if it's quite worse than author's ๐ http://puu.sh/jWn7M/96a18e8422.png
Depth of field is not working. Anyone knows how to solve this problem?
Also it doesn't work with provided final blend file, so it's not because I did something wrong.
Damn, you forgot to enable that thing that shows what keys you're pressing. Oh well, I guess.
I really like the simplicity of this, the way the fog glare is applied by blur, and I really missed that color correction, I had no clue, how to use it, so I mostly overshot the luminance of lights, and multiplied my image by blueish color ๐
I prefer creating a vignette from Blend Texture with Sphere adjustment, I think it gives more control with scale, offset and texture's color ramp.
I'm going to test this color correction and create the script for the automatic midtone-highlights adjustment of hue and saturation, should be quite easy and come handy in the future ๐
Great tutorial, many problems with Blender 2.69 but later I switched the version to 2.65 (problems with the layers). But as always awesome tutorial, really nice ^^
can i use this example to my videogame? or just for image usage?
The texture won't work on the ground, any help?
My texture get all the fuzzy effects..