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In this 2 part tutorial you will learn how to start sculpting, the difference with dynamic topology and multires sculpting, the different options for sculpting, and the different brushes and what they do. I hope that this tutorials helps you out and let me know if you have any questions/requests!
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25 responses to “Blender Tutorial – Sculpting in Blender Part 1 of 2”
Will probably use this technique for landscapes and stuff like that.
i don't actually have sculpt mode
Great tutorial! You really manage to explaine everything very short and clear!
This year was golden age of blender mania.
Blender lags like hell on my laptop :/ scuplting just got 29837 times more difficult. Is there any way to fix the lag though?
Thanx for video! tell me please what does strength lock do? What is the difference when there is lock on sthrenght and when there is no lock on it?
Great tutorial! Thanks for sharing.
WHENEVER I squlpt something it also appears somewhere else on the sphere (I usually squlpt on spheres),and I DON'T WANT THAT!😠
4:00 Were you making a behelit?
Excellent VIDEO!! TO the point very clear and useful info. Highly recommend this video.
my first scultping video
Sooooooooo helpful
thanks so much!
i cant even find Dyntopo..
thx im trying to animate a new show and this was really helpful
Thank you so much for this tutorial. It's exactly how I have to learn, tell me what each of the things do, and what happens when you use them. I hate these tutorials that are like, here is how you make a table, great…now I know how to make THAT table, they leave out what the different things mean so that you can you know, make other things. Sorry for venting LOL Its just so refreshing to find someone who properly teaches, thank you for restoring hope! Stay awesome.
In going to sculp yoda
Why is it that often when I am in sculpt mode using any brush or tool which has both addition and subtraction functions it will switch from the one I have it set to from one small area of the mesh to the other, meaning that in one spot, it will make a positive line, and then, for no apparent reason, it will switch to making a subtractive line?
I can't find topology, I think it's because I have the newer version of Blender. Instead I have 'dyntopo' and it doesn't give me triangular faces like dynamic topology. I'm pretty sure dyntopo is dynamic topology, it's just that when I toggled it on, there were no triangular faces like yours. 5:40
thx for tutorial i can now try make armour for rome ii total war 😀 subbbeed
so very useful. thank you
iam using blender 2.78 and I don't see topology in the toolbar
Can you make a video on character rigging?
Спасибо за урок 🙂 (rus)
Yes! A loud mic. This is needed so much in tutorial videos. Thanks 🙂