Make 3D Objects With Math In Blender, Beginner Tutorial


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In this beginner tutorial I will show you how to make objects in Blender using math functions. That way you can use math to make 3D object. If you have any questions about this tutorial, do not be afraid to leave them in the comments, and I will respond as fast as I can.

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11 responses to “Make 3D Objects With Math In Blender, Beginner Tutorial”

  1. Hey, did you know how to create vectors components for a rigid body ? like in physics textbooks, an arrow point out of a object, but with the size according to the module of the vector, that could the the velocity vector. If the body is very fast then the arrow will get bigger.

  2. does two stars to gether doesn't mean squared, they are the python symbol of power. So if you put a number 2 after it, sure it does mean squared, but in the video it was a 3, so it was a cube function.

  3. help please…I installed the add on, added an X,Y,Z math surface to my composition, I have the object on my screen, but the panel on the left titled 'Add X,Y,Z Function Surface' containing the equations and variables is dim and I cannot make changes, any idea what I've done wrong?

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