Autodesk Maya 2019 tutorial : Modeling a Beach Chair in 3D


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In this 3D modeling tutorial in Autodesk Maya 2019 I will show you how to model a beach chair using traditional 3d modeling techniques as well as nCloth in the FX menu in Maya . These techniques can also be used to model for example an awning or canape.

Link to the reference image : https://1drv.ms/u/s!AlkQh95cW2EviG_XkoI5TGL1U1kS

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Motion Graphics by : Carolina Alt
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Intro music by : Wendel Cherchiglia
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14 responses to “Autodesk Maya 2019 tutorial : Modeling a Beach Chair in 3D”

  1. Using subdivision when adding the bridges for the notch creates bad topology without an edge loop vertically as well. Unless I missed something I see no reason to have that subdivision in the first place.

  2. Hi Mike, thank you for this, love all your tutorials :). You can use symmetry instead of using duplicate special. And, you can also select an edge, and (Shift+drag) to extrude.

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