https://i.ytimg.com/vi/qTgSLYY9uew/hqdefault.jpg
Broken Shape Keys? It’s probably a vertex order problem. This tutorial will demonstrate how to fix the problem in Blender 2.8
Addon by bartoszstyperek: https://gumroad.com/bartoszstyperek#qhrJ
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17 responses to “Fix your SHAPE KEYS! – Blender 2.8 tutorial”
Didn't even know this sort of thing existed, thank you for creating this video!
Love your channel..and Since u r a professional , i wanted an advice from you. i am interested in character modelling and started sculpting just 2 days ago in blender and was able to do a decent job but when in zbrush I got really confused..so should I keep trying to sculpt in zbrush or just stick to blender. Thank you
Can you make a Rigify(Meta Rig) tutorial and how to fix the bad deformation that occurs?
great info THX!
So important. I recall searching for a similar function in maya and it wasn’t even a great fix.
I think jose and bartosz are separate entities, atleast the dev in the discord goes by jose.
awesome! thanks for sharing!
This is great !! Ive needed this tool a few times in my life… good to know its out there
Will this problem appear if you imported a Zbrush model into Blender?
I was to lazy to make video tutorial for it. Thanks for making it. Can I put link to this video tutorial on addon description: https://gumroad.com/l/copy_verts_ids ?
his name is bartosz styperek he also have youtube channel as well.
This is long overdue! Been waiting for something like this !
Learn something new yeah, I have to download another addon to fix something thats broke in Blender
I wish this video came out a few weeks earlier! Emberrassingly enough, I had a similar problem and after hours of unsuccessfull attempts to rearrange the vert order properly, I settled down with manually snapping every vert to the correct position by hand. That was a pain to do!
Amazing work Danny!
Very useful! Thanks man!
1:52 this is polish name.