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Refrigerator 3D model is learning video that how to modeling in Blender.
3D computer animation combines 3D models of objects and programmed or hand “key framed” movement. These models are constructed out of geometrical vertices, faces, and edges in a 3D coordinate system. Objects are sculpted much like real clay or plaster, working from general forms to specific details with various sculpting tools. Unless a 3D model is intended to be a solid color, it must be painted with “textures” for realism. A bone/joint animation system is set up to deform the CGI model (e.g., to make a humanoid model walk). In a process known as rigging, the virtual marionette is given various controllers and handles for controlling movement. Animation data can be created using motion capture, or key framing by a human animator, or a combination of the two.
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