https://i.ytimg.com/vi/NsdqcbyJll8/hqdefault.jpg
In this video you can learn how to make rig fish with Advance Skeleton, edit rig ,edit joint ,how to add more joint and how painting skin weigh with joint.
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How to Create Growing Flower
Part 01: Growing Flower
Part 02: Blooming Flower
Part 03: Connect the plant with the flower and Create default material
Part 04: Voronoi Fracture With Growing Plant
Part 05: Create Octane Material
Part 06: Create Landscape and Render Multi-Pass
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5 responses to “Advanced Skeleton Setup Maya 2018 Tutorial -Fish Rig Body and face”
use ur talking rather than putting bg track in ur videos..that would be more helpful for us if u would've used ur narratives
I have horizontal fin in tail and fish rig is for vertical fin !!!
Picker is for biped not for fish but can select sometime.
Need To rig orca
The texture was already prepared for the body? How can you bring the riged/animated fish in an onother shene? Thankk you
If you mute the music and explain what you are doing so we can learn much better from you
Great tutorial! Can you add dynamic movement with amplitude, angle and swim speed ctrls in advanced skeleton? Would be a great followup tutorial!!! Thanks.