Tag: joints

  • Advanced Skeleton Setup Maya 2018 Tutorial -Fish Rig Body and face

    https://i.ytimg.com/vi/NsdqcbyJll8/hqdefault.jpg In this video you can learn how to make rig fish with Advance Skeleton, edit rig ,edit joint ,how to add more joint and how painting skin weigh with joint. ====================== 👉 SUBSCRIBE! https://www.youtube.com/channel/UCno_IkITMvTRCMVsmRg9qEw/featured ====================== How to Create Growing Flower Part 01: Growing Flower Part 02: Blooming Flower Part 03: Connect the plant with…

  • Autodesk Maya Character Rigging Lesson 02- Controller Curves Placement – Urdu|Hindi

    https://i.ytimg.com/vi/u0lL5S4KIQM/hqdefault.jpg â–º Subscribe to our channel: https://www.youtube.com/c/CGFastAnimation?sub_confirmation=1 In video i am teaching you how to rig your character in Autodesk Maya. This Course divided into 5 parts. ———————————————————————————————— 1) Joint Placement 2) Controller (Curves) Placement 3) Connections (Constrains) on curve and joints and Smooth rigid bind. 4) IK and FK with switching controllers. 5) Pole…

  • Face Rigging in Maya – Part 2

    https://i.ytimg.com/vi/oOQIiul_d3U/hqdefault.jpg In this five part series we will be looking at using #Maya’s utility nodes to create a detailed facial #rig, while also using a combination of joints and blendshapes. In this second video we continue generating the blendshapes. This #tutorial was originally featured in issue 211 of 3DWorld magazine. Huge thanks to 3DWorld for…

  • Maya Tutorial – Creating Dynamic Hair Driven Joint Chains HD by 3dmotive

    https://i.ytimg.com/vi/UQRAdsv3_OM/hqdefault.jpg Maya Tutorial – Creating Dynamic Hair Driven Joint Chains HD by https://www.3dmotive.com In this lesson, I’m going to be showing you how to use a dynamic hair curve and the IK Spline Handle Tool in Maya to create a series of joint chains that drive a curtain mesh. This technique also works well for…

  • Tutorial: Build a Modular Based Rig in Maya: Part 1-6

    https://i.ytimg.com/vi/KwLW9lpSWcs/hqdefault.jpg source

  • Face Rigging in Maya – Part 3

    https://i.ytimg.com/vi/PqjX7aQr2gg/hqdefault.jpg In this five part series we will be looking at using #Maya’s utility nodes to create a detailed facial #rig, while also using a combination of joints and blendshapes. In this third video we discuss the joint positions and setup before starting to drive the face using the controls. This #tutorial was originally featured…

  • Face Rigging in Maya – Part 5

    https://i.ytimg.com/vi/GJwj_DfkoUA/hqdefault.jpg In this five part series we will be looking at using #Maya’s utility nodes to create a detailed facial #rig, while also using a combination of joints and blendshapes. In this final video we add more functionality to the rig using the blendColors and multiplyDivide nodes. This #tutorial was originally featured in issue 211…

  • Face Rigging in Maya – Part 4

    https://i.ytimg.com/vi/pIiiuA_8pM8/hqdefault.jpg In this five part series we will be looking at using #Maya’s utility nodes to create a detailed facial #rig, while also using a combination of joints and blendshapes. In this fourth video we begin to connect the mouth controls to the joints using the condition and multiplyDivide nodes. This #tutorial was originally featured…

  • Autodesk Maya Animate Cable with Hair Dynamics Tutorial [Full HD]

    https://i.ytimg.com/vi/a2hCZLtwpbs/hqdefault.jpg How to animate e.g. a cable or a chain with Autodesk Maya Hair Dynamics. // Wie kann man die Hair Dynamics von Autodesk Maya nutzen um damit Kabel oder Ketten zu animieren. visit http://www.danielpeter3d.de for more Tutorials Music kindly provided by XClusive [ http://www.youtube.com/user/77xclusive77 ] If you have questions just leave a comment or…

  • Rigging Tip: Creating Multi-Curve Controls in Maya

    https://i.ytimg.com/vi/A9vJ51YRGRk/hqdefault.jpg Follow the link to sign up for a free 7 day trial on Lynda.com: http://www.jasonbaskin.com/baskin_lyndaTrial.html This Maya rigging tip describes the process for creating controls which are comprised of multiple curves (including text curves). I also cover workflow for assigning custom colors using the “overrideColor” option. I’ll be posting more tips and tutorials soon.…