Tag: joints

  • MAYA 2017 CHARACTER FACE RIGGING TUTORIAL – BASIC JOINTS AND SKINNING

    https://i.ytimg.com/vi/L8DZRsJU16U/hqdefault.jpg This MAYA 2017 FACE RIGGING BASICS TUTORIAL covers the solid foundational topics every character face rigger needs. Topics covered: Creation and placement of joints to create proper animation. Synching our topology with our joints for ideal deformation. Animating our joints to create emotion poses. Painting skin weights to ensure proper deformation and animation of our…

  • Basic bipedal character rigging setup in Maya – Part 1 of 8

    https://i.ytimg.com/vi/wA8X_KrmEhI/hqdefault.jpg Support me on Patreon! so I can support you! https://www.patreon.com/jamietelford In this tutorial series you will learn a basic way to rig a bipedal character. Stepping through the joint creation process through to the creation of IK an supporting animation helpers.. this tutorial ends in a basic rundown on how to paint skin weight…