Armature Objects – Blender Fundamentals


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This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu.

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12 responses to “Armature Objects – Blender Fundamentals”

  1. great video. trying to take a next step – have ears on an elephant so they have to stay with the head at the attach point but must not distort the head when they wiggle independently. so head moves all over and hears go with it but once in a while want to wiggle the ears as the head moves or when its still. How would you parent that? Been trying to do that based on your video but humm not quite able!

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