Autodesk Maya 2013 Tutorial – Tree Modeling and Texturing Part 2


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Autodesk Maya 2013 Tutorial – Tree Modeling and Texturing Part 2. This video continues the process of texturing the tree leaves. In this video I walk you through the process of creating the leave texture using Adobe Photoshop CS6.

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12 responses to “Autodesk Maya 2013 Tutorial – Tree Modeling and Texturing Part 2”

  1. continued…

    In 3D, a polygon is the exact same thing, only these polygons are connected to build your 3D model. Individual polygons are stitched together along the sides or at the vertex points to create the full model.

  2. if you are looking for a definition of what a polygon is just do a google search and you will get a very detailed answer.

    Simple answer found online:

    In general terms, a polygon is any two-dimensional shape with multiple (multiple=poly) sides connected at vertices to enclose the shape. Triangles, squares, pentagons, hexagons – all of these shapes are considered polygons.

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