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Autodesk Maya 2013 Tutorial – Tree Modeling and Texturing Part 2. This video continues the process of texturing the tree leaves. In this video I walk you through the process of creating the leave texture using Adobe Photoshop CS6.
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12 responses to “Autodesk Maya 2013 Tutorial – Tree Modeling and Texturing Part 2”
Use pen tool to trace it..lot more easier and accurate
How did you make the planes double sided?
Good but a lot of unnecessary parts which weren't needed.
+3dEx Very good tutorial, thank you for making it!
good tutorial but painfully slow
cảm ơn bạn nhiều, video rất bổ ích!
Big thanks for your helpful turtorial!
continued…
In 3D, a polygon is the exact same thing, only these polygons are connected to build your 3D model. Individual polygons are stitched together along the sides or at the vertex points to create the full model.
if you are looking for a definition of what a polygon is just do a google search and you will get a very detailed answer.
Simple answer found online:
In general terms, a polygon is any two-dimensional shape with multiple (multiple=poly) sides connected at vertices to enclose the shape. Triangles, squares, pentagons, hexagons – all of these shapes are considered polygons.
Love your videos, they're really helpful for a novice like me. Do you happen to speak about WHAT polygons are in any of your clips? thanks!
go to the adobe website and either buy it or get the 30 day trial.
Where Do u Get Photo Shop ?
ok cool. if you have any problems just let me know