Autodesk Maya 2018 – How to Make a Stylized Prop – Asset

https://i.ytimg.com/vi/rB1f0EW4ps0/hqdefault.jpg



Watch the Full in-depth tutorial here : https://gum.co/StylizedTutorial

The in-depth video tutorial shows how to create a stylized asset/prop with Autodesk Maya, Zbrush, and Substance Painter.

_Perfect for anyone struggling to get the ‘stylized look’ or those looking to learn new skills or improve their existing skills.

_Learn about the different processes, tools, and techniques required to create a stylized asset.

Learn how to make the Stylized Material here : https://gumroad.com/l/paintertut

This video shows how to create a 3D model using Autodesk Maya, and Substance Painter. You will learn how to model using Autodesk Maya, learn how to UV the model and texture within Substance Painter. Marmoset Toolbag 3 was used for rendering.

Concept by : dawnpu-at-art-vision-studio
Other image references by Michael Vicente

Note: This channel and the work presented here has no connection to Michael Vicente ( Orb ) . Obviously the work presented in this video is heavily based and inspired by Orb’s work.
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Join the Patreon group for more : https://www.patreon.com/3dEx

Special Thanks to my Patreons!

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Learn the Fundamentals of 3D Modeling : https://www.amazon.com/s/ref=dp_byline_sr_ebooks_1?ie=UTF8&text=3DExtrude+Tutorials&search-alias=digital-text&field-author=3DExtrude+Tutorials&sort=relevancerank

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Learn how to model a Soda Can.

Here’s a list of useful shortcuts used in maya.

W- move
E- rotate
R- scale
G- repeat last command
q – exit tool
b- soft selection
shift + . – grow selection
alt + b – change background color
f – fit to selection
ctrl + a – open attribute editor/channel box
ctrl + delete – deletes an edge loop( 2014 version and up only)
1 – standard mode
2- subdivision mode with cage
3- subdivision mode
4- wireframe
5 – shaded mode
6- texture mode
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Questions are welcomed, but please refer to the video time-frame when asking video specific questions, thank you
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#AutodeskMaya
#SubstancePainter
#StylizedModeling

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