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Autodesk Maya 2018 – Obelisk Speed Modeling | D4mations.com
  • Friday , 4 December 2020

Autodesk Maya 2018 – Obelisk Speed Modeling

Code Canyon

https://i.ytimg.com/vi/qKdl-m0kTnA/hqdefault.jpg



Autodesk Maya 2018 – Stylized Obelisk Timelapse Video.

Learn how to put together a scene in Unreal : https://gum.co/ue4room

Learn how to make the Stylized Material here : https://gumroad.com/l/paintertut

Zbrush Brushes : https://gum.co/stylizedbrushes

This video shows a timelapse video on how to model a stylized Obelisk model. Autodesk maya was used to model, Zbrush to sculpt, and Substance Painter for texturing. It took about 30 minutes to make.
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Support the channel : https://www.patreon.com/3dEx

Create your own website : https://secure.weebly.com/r/PRWAEH
It’s as easy as drag and drop. Click on the link to get $10 towards a pro account.
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Learn the Fundamentals of 3D Modeling : https://www.amazon.com/s/ref=dp_byline_sr_ebooks_1?ie=UTF8&text=3DExtrude+Tutorials&search-alias=digital-text&field-author=3DExtrude+Tutorials&sort=relevancerank

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Learn how to model a Soda Can.

Here’s a list of useful shortcuts used in maya.

W- move
E- rotate
R- scale
G- repeat last command
q – exit tool
b- soft selection
shift + . – grow selection
alt + b – change background color
f – fit to selection
ctrl + a – open attribute editor/channel box
ctrl + delete – deletes an edge loop( 2014 version and up only)
1 – standard mode
2- subdivision mode with cage
3- subdivision mode
4- wireframe
5 – shaded mode
6- texture mode
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Questions are welcomed, but please refer to the video time-frame when asking video specific questions, thank you
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Music :
Hypnothis – Kevin MacLeod (incompetech.com)
Space1990 – Kevin MacLeod (incompetech.com)
Basement Floor- Kevin MacLeod (incompetech.com)
Electro Sketch – Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

source

3d Ocean

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25 Comments

  1. GDC Artist
    May 3, 2020 at 18:32

    Where is UV ??😢😢

  2. souvik biswas
    May 3, 2020 at 18:32

    Hey bro make more videos on environment

  3. Saekith
    May 3, 2020 at 18:32

    Very nice man, how long have you been modeling like this?

  4. EarlyGamer
    May 3, 2020 at 18:32

    Is this quad draw in maya and then imported in to sp ?

  5. SiGrossArt
    May 3, 2020 at 18:32

    Hi! I love your videos! I was wondering how you get your low poly models into zbrush and then divide them without them losing their shape. It doesn't seem like you are putting in supporting edges on them. For example I am working on some Rune stones and they all lose their shape as soon as I subdivide. Thanks!

  6. Pink Pink
    May 3, 2020 at 18:32

    Excellent! but I wanna the full video please

  7. Dragoneel Yuu
    May 3, 2020 at 18:32

    hi , i have a question , do you bavel the low poly to zbrush , then bake it to first low poly ? because i saw smooth mod was on and when i send a single box to zbrush then divide it , it turns to ball . yours arent . @1:32 right side = sdiv is 8 and smt mod is on . how could it possible , thanks

  8. Shahbaz Awan
    May 3, 2020 at 18:32

    how do you add details in zbrush? subdivide it or dynamesh at which res?

  9. Yanting Ye
    May 3, 2020 at 18:32

    thank you,I want to know how to download your ZB brushes:OrbFlatten_EdgePr,Orb_Cracks,Orb_Curve

  10. san k
    May 3, 2020 at 18:32

    Thanks for all the good stuff. How do you get a clean bake (normal map) in SP with all those overlapping pieces? Do you separate them out (explode) before baking? Cheers

  11. RubenDandrea87
    May 3, 2020 at 18:32

    a tutorial how to bake the zbrush part into the low poly of the maya..

  12. psy cipher
    May 3, 2020 at 18:32

    How do you did subdivision for zbrush

  13. 3rdpoly
    May 3, 2020 at 18:32

    what brush are you using at 2.22 and 2.25?

  14. Hshdjdjdhd
    May 3, 2020 at 18:32

    how can i hide the stones? 2:03 4 example. ctrl and shift to hise is not your solution

  15. RAJA MUHAMMAD SHAHWAR ALI KIYANI
    May 3, 2020 at 18:32

    you are simply awesome

  16. KSAJoHn
    May 3, 2020 at 18:32

    Please upload stylized smart materials for substance painter

  17. Lacio Drom
    May 3, 2020 at 18:32

    Maya 2019 ???

  18. OFTOGAP 25
    May 3, 2020 at 18:32

    What is the name of second program

  19. Mika Hina
    May 3, 2020 at 18:32

    this is gold. thank you. thanks for the brushes as well. great.

  20. IWatchYouEveryDay
    May 3, 2020 at 18:32

    Simply and Awesome
    Can you tell us what brushes you use ?

  21. Uuganaa Nyamdavaa
    May 3, 2020 at 18:32

    full time /real time/ video tutorial pls 🙂

  22. Dipanjan Ghosh
    May 3, 2020 at 18:32

    A tutorial on substance painter please!!!

  23. xueliang ji
    May 3, 2020 at 18:32

    cool work!

  24. Uber
    May 3, 2020 at 18:32

    Cool! Would you be willing to share that smart material, or explain how it's made?

  25. Mossamma
    May 3, 2020 at 18:32

    This was awesome! Great work 😄👍

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