Autodesk Maya 2018 Tutorial – Simple UV Mapping

Autodesk Maya 2018 Tutorial – Simple UV Mapping

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In this video I go over how to UV simple primitive objects from start to finish. This video is for any skill level, specially for a beginner. I go over how to UV step by step including many of the shortcuts used.


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Here’s a list of useful shortcuts used in maya.

W- move
E- rotate
R- scale
G- repeat last command
q – exit tool
b- soft selection
shift + . – grow selection
alt + b – change background color
f – fit to selection
ctrl + a – open attribute editor/channel box
ctrl + delete – deletes an edge loop( 2014 version and up only)
1 – standard mode
2- subdivision mode with cage
3- subdivision mode
4- wireframe
5 – shaded mode
6- texture mode
Questions are welcomed, but please refer to the video time-frame when asking video specific questions, thank you
Music :
Hypnothis – Kevin MacLeod (
Space1990 – Kevin MacLeod (
Basement Floor- Kevin MacLeod (
Electro Sketch – Kevin MacLeod (
Licensed under Creative Commons: By Attribution 3.0


3 responses to “Autodesk Maya 2018 Tutorial – Simple UV Mapping”

  1. This video is ONLY for someone who has never used Maya before. It has no use for anyone whatsoever. In this video all you did was OPEN the UV Texture editor. You did nothing of value. You did nothing of value all you did was open something within maya and talk for 11 minutes. Please take this video down so that nobody ever watches it again. It wasted 11 minutes of time. You didn't show how to cut and sew, you just appeared to "Click" while you said I'll just cut these.

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