https://i.ytimg.com/vi/EOjwI-rUxcc/hqdefault.jpg
How to model, texture, light, and render a Moon with a Star-Nebula background in Autodesk Maya
source
https://i.ytimg.com/vi/EOjwI-rUxcc/hqdefault.jpg
How to model, texture, light, and render a Moon with a Star-Nebula background in Autodesk Maya
source
5 responses to “Autodesk Maya Moon and Stars Tutorial Part 2 (Basic)”
THanks for the tutorials, well done
thanks for this
i tweaked your approach slightly. instead of using a plane, i used another sphere. i put the camera moon and lights within the sphere so that when rendered it gave the illusion that i was surrounded by stars and planets
Very useful. Thanks!
it is a nice tutorial,
but can you make tutorial for 3d space stars which can be rendered using stereo camera to feel the depth ?
i need to use that effect for one purpose ๐
theCGBro rocks ! ๐
thank you guys ๐
You guys are great…too great to be not leveling your audio properly.