• Friday , 14 December 2018

Big Explosion in Blender

Code Canyon

https://i.ytimg.com/vi/0ogaeDFR9ro/hqdefault.jpg



Watch the tutorial: http://www.blenderguru.com/how-to-create-an-explosion/

source

3d Ocean

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35 Comments

  1. Rohan Bang
    October 11, 2018 at 12:39

    WOW

  2. abodXDGames
    October 11, 2018 at 12:39

    Seven Years Later

  3. Christina Knight
    October 11, 2018 at 12:39

    R.I.P people with headphones

  4. Miagi Fodder
    October 11, 2018 at 12:39

    not quite

  5. M A
    October 11, 2018 at 12:39

    where did you get the sound?

  6. Wibe D'Angelo
    October 11, 2018 at 12:39

    I don't get it…..is not really realistic…..the camera should shake and i should see some debry fly at the speed of light towards the camera to make it more credible

  7. A Fork
    October 11, 2018 at 12:39

    My ears…

  8. Kevin Krueger
    October 11, 2018 at 12:39

    Quite nice, Andy. Well done.

  9. GeirGunnarss
    October 11, 2018 at 12:39

    cool but missing ground effects.

  10. Žiga Strmšek
    October 11, 2018 at 12:39

    this is what happens when I try it
    /watch?v=0ogaeDFR9ro&list=UUOKHwx1VCdgnxwbjyb9Iu1g&index=90&feature=plcp

  11. leegofilms
    October 11, 2018 at 12:39

    I made an explosion based off your tutorial, but when I appened the domain and flow object and play the animation the smoke doesn't appear. The paticles show up from the origin of the grid , but not at the emitter/flow object. Also, the smoke cache area is shaded in and can not be interacted with. And, (a bit off topic) is it possible to bake something and then choose when the bake "plays"?

  12. NikeTao
    October 11, 2018 at 12:39

    I agree with you – the fireball disappears in 1-2 seconds after the explosion, but it might be a bit tricky to judge that. Like that advertisement on the buses in London that had a bullet flying with a shell! =D

    It's a really good simulation otherwise, I think

  13. cougarmanification
    October 11, 2018 at 12:39

    try flipping your blend texture for your particles. Usually explosions start of bright and then fade into smoke

  14. IPWNFORCHEESE
    October 11, 2018 at 12:39

    @nazurea I don't even have Blender 3D. I was just saying that the fireball shouldn't be there that long. I have seen many explosions similar to this. He can make it to where the fireball is shorter.

    IPWNFORCHEESE

  15. nazurea
    October 11, 2018 at 12:39

    @IPWNFORCHEESE Let me see you do it better, Andrew Price is a professional 3d artist. And i bet you haven`t seen a real explosion on this "scale".
    But yeah, this isn`t a perfect simulation, but it as good as it gets in blender.

    Nazurea

  16. IPWNFORCHEESE
    October 11, 2018 at 12:39

    The fireball shouldn't be there for that long, maybe a second and a half after the explosion it should be smoke.

  17. IPWNFORCHEESE
    October 11, 2018 at 12:39

    @Brajl It is too realistic. Can you tell me how it is not? Just curious.

  18. IPWNFORCHEESE
    October 11, 2018 at 12:39

    @Ethio50 Light travels faster than sound. That's why you see the explosion before you hear the boom.

  19. IPWNFORCHEESE
    October 11, 2018 at 12:39

    @Flubadoodoo Or in easier terms, light travels faster than sound.

  20. IPWNFORCHEESE
    October 11, 2018 at 12:39

    @IPVentertainment It's not a nuke silly.

  21. Freak96126
    October 11, 2018 at 12:39

    @Zyilexx but its made in blener and wehen you make a bigger "mushroom" (soory for my ba english) than the viedeo isn' t as good as it weht its only a smmal explosion

  22. Dals Work
    October 11, 2018 at 12:39

    Hey guy's i was super shit at blender but after a mouth of watching Andrew Price on Blender Guru im getting alright at it, to see some of my work please check out my channel, Thank you so much Andrew for keeping my blender interest going 🙂 i check out Blender Guru EVERYDAY just so i can keep practicing . Your tutorials are 100% spectacular.

  23. noah279878582
    October 11, 2018 at 12:39

    that was my brain-after watching this video. Paradox? I dont think so…

  24. MercilessHobo
    October 11, 2018 at 12:39

    @Filmaker92 it doesn't say nuke anywhere on this video

  25. aleaf09
    October 11, 2018 at 12:39

    The sound effect's are amazing!

  26. The Yellow Galaxies Productions
    October 11, 2018 at 12:39

    Thats hot

  27. rmordica
    October 11, 2018 at 12:39

    @3DPlanets lol!

  28. Freak96126
    October 11, 2018 at 12:39

    Thats an really good animation but a little bit smaller than a nuke.bomb

  29. tbh1138
    October 11, 2018 at 12:39

    You need more turbulence in the fire. Right now it looks like someone threw flour onto a small campfire.

  30. Jorge Winston Wolfe
    October 11, 2018 at 12:39

    The video is quite good, but the explosionlooks like an scale model. The smoke puffs are reaaaally big, they should be smaller. Very good video though.

  31. Mina Darsh
    October 11, 2018 at 12:39

    Love the way the sound is done, the delay makes it indeed extra realistic, and darn… It's loud! (You should've warned me, now my neighbors are awake… :P)

  32. TheMegaWig
    October 11, 2018 at 12:39

    ive followed this tutorial and the result has just blown me away
    ps. thank you for your tutorials and your clear english (im from germany) 🙂

  33. XpLIZITChAoS
    October 11, 2018 at 12:39

    This is a sweet vid. I just started using Blender and am a little overwhelmed but learning a LOT from tutorials on youtube and blenderguru thanks for this soon i'll have mine.

  34. SethiXzon
    October 11, 2018 at 12:39

    *cricket sounds*
    *explosion*
    … Oh, no souBLAAGEHAGAHAHRAHRHARHAHRJGHEGAH

    Well, at least it's realistic; light comes before sound.

  35. cinematicbrix
    October 11, 2018 at 12:39

    250 km away:… "Honey, did you hear something?"

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