• Tuesday , 31 March 2020

Blender 2.57 weapon modeling tutorial (scar-l) part 1

Code Canyon

https://i.ytimg.com/vi/kOFsvV_TRPQ/hqdefault.jpg



in this video tutorial i show you my modeling techniques, to create a weapon in blender. this is only a tutorial and you can add as much detail as you want.
please note, this is my first try to make a video tutorial
hopefully see you next time
subscibe or like for more
(i know english is not my strongest skill xD)

link for the outline picture:
http://fc05.deviantart.net/fs23/i/2008/010/e/9/FN_SCAR_L_Outline_by_jackroberts.jpg

http://www.the-blueprints.com/ is also a very helpfull page

source

3d Ocean

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33 Comments

  1. Shaktor10 ☆ Gaming Benchmarks & Gameplays
    September 28, 2019 at 03:33

    This is probably the best blender weapon tutorial. Why? Well he/she really explaines what to do. Great job man! 😀

  2. MrTAZER
    September 28, 2019 at 03:33

    Dude thank u. You are amazing u really helped a lot I wish u would be a popular youtuber u explained many things I didn't understand elsewhere

  3. Obsessed With Video Games
    September 28, 2019 at 03:33

    How did you create the hole in the barrel?

  4. Dreadlocks
    September 28, 2019 at 03:33

    I have problem becouese when i add image i don't see it .

  5. ThePokemonSoldier
    September 28, 2019 at 03:33

    how do you get the background image clear?

  6. User Unknown
    September 28, 2019 at 03:33

    let's hope it's as easy as it seems

  7. ShroudedFury
    September 28, 2019 at 03:33

    Ah the classic tale of how a noob trades their voice for modeling "skills"

  8. Fell Man
    September 28, 2019 at 03:33

    I wish this tutorial had the person's voice, the text kind of gets in the way.

  9. Patryk Jadwiżyc
    September 28, 2019 at 03:33

    k*** polską broń.
    Co? Polakie lepsze!

  10. Banism24
    September 28, 2019 at 03:33

    shear for what?

  11. Cats
    September 28, 2019 at 03:33

    a pretty good perspective picture goo (DOT) gl/jEeIko

  12. RealCoolStuff97
    September 28, 2019 at 03:33

    Hey, I didn't watch the entire video but I have a question.
    Can you give different textures to the same object,i.e. different materials for different parts of the same object, for example lets say I want the barrel dark grey and the aim point which is 'attached' to the barrel light grey. So do I have to make them as two separate objects to give them different textures(and join them later) or can you make them as one single object and then give two different textures?

  13. MrMattbiscuits
    September 28, 2019 at 03:33

    how'd you get that perspective pic of the scar-l? I can't find one anywhere!

  14. Sebastian Proudfoot
    September 28, 2019 at 03:33

    how come my background image can be only seen in the camera view

  15. O2Waste
    September 28, 2019 at 03:33

    Holy shit this is hard, i just started using blender and i bow down to you 3d modelers, you are hardcore profesionals .

  16. Eye
    September 28, 2019 at 03:33

    No problem. I like this method better because you can see it when you pan the camera around and not just in Ortho.

  17. laki fus
    September 28, 2019 at 03:33

    hey mi pickure wont show

  18. Eye
    September 28, 2019 at 03:33

    The way I just explained doesn't need to be switched to "View Presp/Ortho" in order to see the image. However, if you feel like switching to Ortho then you'll still be able to see it.

  19. Eye
    September 28, 2019 at 03:33

    That comment is a year old. lol There's a better way of importing images to Blender 2.6x at least.
    Delete the default cube.
    At the top click Add -> Empty -> Image.
    Click on the "Object data" tab on the right.
    Select which image you want to open.
    Open it, it'll be laying on its back, facing up.
    Press R -> X -> then type in 90 and hit enter.

  20. Arthur Refslund
    September 28, 2019 at 03:33

    It could also be becouse you in perspective mode, Press 5 on your Keypad or go down to "View" and find "View Persp/Ortho". When you in Ortho press 1 on your keypad 🙂

  21. Arthur Refslund
    September 28, 2019 at 03:33

    Inside Blender press "N" a little menu will pop up. Scroll down to Background Image, check the box and pick a picture :3

  22. Caleb Hughes
    September 28, 2019 at 03:33

    WHY IS YOUR SCREEN SO TINY AND SQUARE D:

  23. JoeThCrow E
    September 28, 2019 at 03:33

    what do you think of my models

  24. Anarchon
    September 28, 2019 at 03:33

    If you are new to Blender start with easier tutorials, you can't expect each video to learn you all the basics. If you are solving an advanced math problem you don't expect the teacher to start explaining the beginner math. Each video would become so much longer. You have the internet, no excuses.

  25. Landon Peters
    September 28, 2019 at 03:33

    Push 5 on the numpad to go to Orthographic view, then push 1 to go to front view, it should show up then.

  26. Demew
    September 28, 2019 at 03:33

    You switch see mode to right and turn on perspective and then click "n" on your keyboard and scroll down to background image and add image

  27. forza1sra
    September 28, 2019 at 03:33

    go to view than click on view persp/ortho

  28. Ivan Jovanovski
    September 28, 2019 at 03:33

    now i must login on the blueprints

  29. MisterDongoss
    September 28, 2019 at 03:33

    press 5 and your problem is solved.

  30. Evgeny Dan
    September 28, 2019 at 03:33

    nothing is better then a hot tea with sweets and a Blender 3D tutorial infront of you

  31. Kaydawg
    September 28, 2019 at 03:33

    Switch from ortho and perspective in the view menu on the bottom right

  32. Roman Calderon
    September 28, 2019 at 03:33

    why do you make the edges red?

  33. Adil Patel
    September 28, 2019 at 03:33

    I'd suggest that you take a tutorial series on blender before embarking, so it's much easier

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