https://i.ytimg.com/vi/EcNGeIV0BsU/hqdefault.jpg
In this video I show you how to add bones to create a skeleton (armature), and how to make that skeleton influence a character mesh.
source
https://i.ytimg.com/vi/EcNGeIV0BsU/hqdefault.jpg
In this video I show you how to add bones to create a skeleton (armature), and how to make that skeleton influence a character mesh.
source
29 responses to “Blender 2.6 Tutorial 13 – Bones & Rigging 101”
How to you clear looping parents
this helped so much, thank you!!!
"The middle spine is the child of the Pelvis." Never thought I would hear that in a tutorial! 5:01
Your tutorials are absolutely sick. I learned a lot. I rigged a storm trooper but when animating his bones pop out of him or something. Any ideas?
HOW DID YOU MOVE THE CAMERA????
I wish I could have listened to it, but the constant smacking and blowing into the mic made this unwatchable to me lol. Basic edit and mic set up would improve these things a ton.
bout time I found this took me forever thank you man
great tutorial man, this is a great help for students trying to learn this engine
please im i real need for someone to tell me where do i find the empty AND YOUR A REAL GOOD TEACHER thank you for your time. angelium (brodysmabrenda@gmail.com) anyone please i need help
asmr
how do i get the armature to be in the character?
YOU ARE THE BESTππππ
Best tutorial i ever see GG .
great tutorial help me a lot
Loop in Parents what does that mean?
thank you so much for this!
thank you so much for this!
I made the skeleton with the mesh but the mesh does not move with the skeleton
He Sounds Like Hes At Gun Point
really good tutorial dude
I have the newest version of blender and I can't subdivide. What key do I use to subdivide?
Great tutorial liked and subscribed
8:00 why is he giving it a dick
help, only bone moves even after parenting with weights.
at 4.:40 he mention he is going to press "ZED" whats that?
I have blender 2.79 is there any free software so I can add to blender to let me rig and make charicters.
The tutorial is good, but is the character modeled randomly?
If no, try to use subdivision surface in modifyer
Thanks for this tutorial π
dont work π