https://i.ytimg.com/vi/0QGtBvvQbnc/hqdefault.jpg
Introductory lesson to help new Blender users quickly get up to speed in creating armature-based characters.
source
https://i.ytimg.com/vi/0QGtBvvQbnc/hqdefault.jpg
Introductory lesson to help new Blender users quickly get up to speed in creating armature-based characters.
source
6 responses to “Blender 2.63a Tutorial – Basic Armatures and Bones – Part 1”
Old n late to the party but I was hoping I could get some help on this. so I followed with you an made this little fish to use in DAZ3d. Problem is when I export it it once again is a static item. I've tested downloaded .objs with rigging for daz3d and they work fine in blender and in daz3d. so I must be doing something wrong. any ideas?
That doesnt work
It doesnt explain how to fix bone bug ;(
I can't remember if I said thanks last time I watched this, but I'm coming back to get more of the details I forgot, and this is great all over again! Thanks!
Your welcome. There are a lot more tutorials in the pipeline, including a second part to this video that I'll post this week.
Thanks!